internal static void CheckTrackStatus(TrackStatus status) { if (status != 0) { throw new InvalidOperationException("AudioTrack error " + status.ToString() + "."); } }
private void SetTrackObject(Image <Bgr, byte> image) { if (_trackStatus == TrackStatus.None) { return; } CamShiftTracking trackObj = null; Rectangle rect = Rectangle.Empty; if (_trackStatus == TrackStatus.Left) { rect = _drawRectL; } else { rect = _drawRectR; } trackObj = new CamShiftTracking(image, rect); if (_trackStatus == TrackStatus.Left) { SetTrackAndRect(ref _trackingObjL, ref _drawRectL, trackObj, Rectangle.Empty); } else { SetTrackAndRect(ref _trackingObjR, ref _drawRectR, trackObj, Rectangle.Empty); } _trackStatus = TrackStatus.None; }
private void ClearPlayerCache() { CurrentPlaylistGUID = Guid.Empty; CurrentTrack = null; CurrentTrackIndex = -1; CurrentTrackLength = -1; CurrentTrackStatus = TrackStatus.None; }
public void Stop() { trackStatus = TrackStatus.Off; SampleRate = 0; synchronizationReader = null; // do not dispose trackReader.Dispose(); trackReader = null; samplesReal = samplesImaginary = null; ClearSpectrumColumns(); }
public void checkForRepeats(ListViewItem item) { if (item.Tag != null) { TrackStatus st = (TrackStatus)item.Tag; if (st == TrackStatus.Repeat || st == TrackStatus.Conflict) { // tool.Debug(0, "track already tagged"); return; } } string name = item.SubItems[0].Text; string path = item.SubItems[1].Text; List <ListViewItem> foundItems = new List <ListViewItem>(); //tool.Debug(0,tool.Count++); foreach (ListViewItem i in Items) { //check if the name matches if (i.SubItems[0].Text == name) { foundItems.Add(i); } } if (foundItems.Count > 1) { foreach (ListViewItem i in foundItems) { if (i.SubItems[1].Text == path) { i.Tag = TrackStatus.Repeat; } else { i.Tag = TrackStatus.Conflict; } } } else if (foundItems.Count == 1) { if (foundItems[0].Tag != null && foundItems[0].Tag is TrackStatus) { // tool.Show(); TrackStatus stat = (TrackStatus)foundItems[0].Tag; if (stat == TrackStatus.Repeat | stat == TrackStatus.Conflict) { // item.BackColor = BackColor; foundItems[0].Tag = TrackStatus.Exists; } } } }
public void GetTrackStatusTest() { TrackController target = new TrackController(); // TODO: Initialize to an appropriate value string trackId = string.Empty; // TODO: Initialize to an appropriate value TrackStatus expected = null; // TODO: Initialize to an appropriate value TrackStatus actual; actual = target.GetTrackStatus(trackId); Assert.AreEqual(expected, actual); Assert.Inconclusive("Verify the correctness of this test method."); }
public void CheckFileConflicts() { foreach (ListViewItem li in Items) { if (li.Tag != null && li.Tag is TrackStatus) { TrackStatus stat = (TrackStatus)li.Tag; if (stat != TrackStatus.Conflict) { UpdateTrackPath(li); } } } }
public TrackInfo(string trackingNumber, Carrier carrier, TrackStatus status, string details, DateTime localTime, Address?location) : this() { TrackingNumber = trackingNumber; Carrier = carrier; Status = status; Details = details; LocalTime = localTime; Location = location; }
public void SetRecording(bool recording) { isRecording = isTracking = recording; recordingStartImage.gameObject.SetActive(!isTracking); recordingStopImage.gameObject.SetActive(isTracking); if (!isTracking) { TrackerStatus = TrackStatus.Off; SetPlaying(false, true); } else { SetPlaying(true, false); } }
public TrackInfo(string trackingNumber, Carrier carrier, TrackStatus status, string details, DateTime localTime, Address? location) : this() { TrackingNumber = trackingNumber; Carrier = carrier; Status = status; Details = details; LocalTime = localTime; Location = location; }
private void _sourcePictureBox_MouseUp(object sender, MouseEventArgs e) { if (!_isMouseDown) { return; } if (e.Button == MouseButtons.Right) { _trackStatus = TrackStatus.Right; } if (e.Button == MouseButtons.Left) { _trackStatus = TrackStatus.Left; } _isMouseDown = false; }
public formConfigureTrajectoryDisplay(DrawingTrack track, Metadata metadata, Bitmap image, long timestamp, Action invalidate) { InitializeComponent(); this.track = track; memoStatus = track.Status; track.Status = TrackStatus.Configuration; track.TrackerParametersChanged += new EventHandler(track_TrackParametersChanged); this.invalidate = invalidate; this.timestamp = timestamp; pnlViewport.Controls.Add(viewportController.View); viewportController.View.Dock = DockStyle.Fill; viewportController.Bitmap = image; viewportController.Timestamp = timestamp; InitializeDisplayRectangle(image.Size, timestamp); metadataRenderer = new MetadataRenderer(metadata); metadataManipulator = new MetadataManipulator(metadata, screenToolManager); metadataManipulator.SetFixedTimestamp(timestamp); metadataManipulator.SetFixedKeyframe(-1); viewportController.MetadataRenderer = metadataRenderer; viewportController.MetadataManipulator = metadataManipulator; viewportController.Refresh(); track.DrawingStyle.ReadValue(); // Save the current state in case of cancel. track.MemorizeState(); track.DrawingStyle.Memorize(); InitViewCombo(); InitMarkerCombo(); InitExtraDataCombo(); chkBestFitCircle.Checked = track.DisplayBestFitCircle; InitTrackParameters(); SetupStyleControls(); SetCurrentOptions(); InitCulture(); interactionTimer.Interval = 15; interactionTimer.Tick += InteractionTimer_Tick; interactionTimer.Start(); }
private void SetTrackingStatus(TrackStatus status) { if (mStatus == TrackStatus.SelectedSurface || mStatus == status) { return; } // If the surface has been selected, we no longer need our cross hair listener. if (status == TrackStatus.SelectedSurface) { mViroView.SetCameraARHitTestListener(null); } mStatus = status; UpdateUiHud(); Update3DarCrosshair(); Update3DModelProduct(); }
// Default value of playlistName should be `null` so that music play can selected playlist automatically. public PlayTrackEventArgs(Guid listGUID, int trackIdx = -1, TrackInfo track = null, PlaybackMode mode = PlaybackMode.None, TrackStatus trackStatus = TrackStatus.None) { PlaylistGUID = (PlaylistGUID == null) ? Properties.Settings.Default.LastSelectedPlaylistGUID : listGUID; PrevTrack = null; CurrTrack = track; PrevTrackIndex = -1; CurrTrackIndex = trackIdx; PrevTrackStatus = TrackStatus.None; CurrTrackStatus = (trackStatus == TrackStatus.None) ? TrackStatus.None : trackStatus; PlaybackMode = (mode == PlaybackMode.None) ? (PlaybackMode)Properties.Settings.Default.PlaybackMode : mode; // Use TaskPlaybackMode as a global variable to handle PlayTrackEvent whether it comes from user-clicked or scheduler-triggered. Properties.Settings.Default.TaskPlaybackMode = (int)PlaybackMode; Properties.Settings.Default.Save(); }
public void Start() { trackStatus = TrackStatus.On; SynchronizeReaderPositions(); }
/// <summary> /// Are the given bits all set in the given value. /// </summary> public static bool IsSet(this TrackStatus value, TrackStatus bits) { return((value & bits) == bits); }
private async Task SyncClientToCurrentVideo() { TrackStatus currentTrackStatus = _trackStatusService.CurrentTrackStatusFor(ClientChannelIds[Context.ConnectionId]); await Clients.Caller.SyncVideo(currentTrackStatus.CurrentTrackId, currentTrackStatus.TimeStampSeconds); }
void audiomgr_periodicUpdate(object sender, EventArgs e) { Dictionary<long, AUDIOTRACK> tracks = AudioServiceHost.audiomgr.getAllTracks(); foreach (KeyValuePair<long, AUDIOTRACK> track in tracks.ToArray()) { TrackStatus status = new TrackStatus(track); try { this.callback.OnTrackInfo(status, DateTime.Now); } catch { } } }
void audiomgr_instantUpdate(object sender, EventArgs e) { EndSyncEventArgs ee = (EndSyncEventArgs)e; TrackStatus status = new TrackStatus(ee.track); status.playstatus = ee.status; try { this.callback.OnTrackInfo(status, DateTime.Now); } catch { } if (status.playstatus == TrackPlayStatus.PLAYED) AudioServiceHost.audiomgr.closeTrack(ee.track.Key); }
private int init = 0; // 0 = init | 1 = onair sync | 2 = fill playout public void OnTrackInfo(TrackStatus status, DateTime delay) { try { SlotItem slot = this.AEslots[status.logid]; UIElement uislot = this.UIslots[status.logid]; if (status.infotype == TrackInfoType.ERROR) { slot.status = DS.SlotStatus.ERROR; ReplaceByErrorSlot(status.logid); Console.WriteLine("ERROR with slot id :" + status.logid); } else if(status.infotype == TrackInfoType.INFO) { if (status.playstatus == TrackPlayStatus.READY) { slot.status = DS.SlotStatus.READY; } else if (status.playstatus == TrackPlayStatus.XFADE) { Console.WriteLine("[AUDIOENGINE] "+DateTime.Now.Subtract(delay).TotalMilliseconds+" ms delay"); //if(slot.status == DS.SlotStatus.ONAIR) this.PlayNextSlot(); } else if (status.playstatus == TrackPlayStatus.CLOSING) { slot.status = DS.SlotStatus.CLOSING; } else if (status.playstatus == TrackPlayStatus.ONAIR) { slot.status = DS.SlotStatus.ONAIR; if (slot.item.dataitemtype == DS.DataItemType.SONG) { DataSongItem songitem = (DataSongItem)slot.item; this.Dispatcher.Invoke(DispatcherPriority.Normal, (Action)(() => { USlotSong uislotsong = (USlotSong)((USlot)uislot).Content; /* Console.WriteLine(songitem.timemarker.next); Console.WriteLine(status.realelapsedtime); Console.WriteLine(songitem.timemarker.cue);*/ uislotsong.currenttime = songitem.timemarker.next.Subtract(status.realelapsedtime); })); } } //Clean Audioengine Tracks else if (status.playstatus == TrackPlayStatus.PLAYED) { removeUSlot(status.logid); slot.status = DS.SlotStatus.PLAYED; this.Dispatcher.Invoke(DispatcherPriority.Normal, (Action)(() => { fillPlayout(); })); } } } catch (KeyNotFoundException e){ Console.WriteLine("NOT FROM THIS PLAYER "+status.playstatus); //Console.WriteLine(e.Message); try { //Recover ONAIR Tracks if (status.playstatus == TrackPlayStatus.ONAIR && init==0) { this.Dispatcher.Invoke(DispatcherPriority.Normal, (Action)(() => { try { SlotItem current = loglist.getSlotById(status.logid); if (current != null && current.item.dataitemtype != DS.DataItemType.LOGNOTE) { if (this.init==0) { CurrentSlot = current; this.nextPlay = current; this.lastLoaded = current; current =updateLastLoaded(); updateNextPlay(); init++; } addUSlot(current, true); loglist.skipUntilSlot(current); } } catch{ Console.WriteLine("NOT FOUND SLOT"); } })); this.Dispatcher.Invoke(DispatcherPriority.Normal, (Action)(() => { if (init == 1) { fillPlayout(); init++; } })); } else { this.audioconnection.service.stopTrack(status.logid); } } catch { Console.WriteLine("[OnTrackInfo] error: " + e.Message); } } }
void OnGUI() { if (!isTracking) { if (ImageWidth < ImageHeight) { trackButton = GUI.Button(new Rect(0, Screen.height - Screen.width / 7, Screen.width / 8, Screen.width / 8), " ", startTrackingStyle); } else { trackButton = GUI.Button(new Rect(0, Screen.height - Screen.height / 7, Screen.height / 8, Screen.height / 8), " ", startTrackingStyle); } if (trackButton) { isTracking = true; } } if (isTracking) { if (ImageWidth < ImageHeight) { stopTrackButton = GUI.Button(new Rect(0, Screen.height - Screen.width / 7, Screen.width / 8, Screen.width / 8), " ", stopTrackingStyle); } else { stopTrackButton = GUI.Button(new Rect(0, Screen.height - Screen.height / 7, Screen.height / 8, Screen.height / 8), " ", stopTrackingStyle); } if (stopTrackButton) { isTracking = false; TrackerStatus = TrackStatus.Off; } } if (ImageWidth < ImageHeight) { switchCamButton = GUI.Button(new Rect(Screen.width - Screen.width / 6, Screen.height - Screen.width / 6, Screen.width / 6, Screen.width / 6), " ", switchCamButtonStyle); } else { switchCamButton = GUI.Button(new Rect(Screen.width - Screen.height / 6, Screen.height - Screen.height / 6, Screen.height / 6, Screen.height / 6), " ", switchCamButtonStyle); } if (switchCamButton) { currentDevice = (currentDevice == 1) ? 0 : 1; } if (mask) { if (ImageWidth < ImageHeight) { normalButton = GUI.Button(new Rect(Screen.width - Screen.width / 30 - Screen.width / 3, Screen.height / 30, Screen.width / 3, Screen.height / 12), "Normal"); } else { normalButton = GUI.Button(new Rect(Screen.width - Screen.height / 30 - Screen.height / 3, Screen.width / 30, Screen.height / 3, Screen.width / 12), "Normal"); } if (normalButton) { VideoPreview preview = GameObject.Find("Video Preview").GetComponent <VideoPreview> (); preview.DesiredScreenWidth = 0.3f; preview.PreviewResults = true; mask = false; } } else { if (ImageWidth < ImageHeight) { maskButton = GUI.Button(new Rect(Screen.width - Screen.width / 30 - Screen.width / 3, Screen.height / 30, Screen.width / 3, Screen.height / 12), "Mask"); } else { maskButton = GUI.Button(new Rect(Screen.width - Screen.height / 30 - Screen.height / 3, Screen.width / 30, Screen.height / 3, Screen.width / 12), "Mask"); } if (maskButton) { VideoPreview preview = GameObject.Find("Video Preview").GetComponent <VideoPreview> (); preview.DesiredScreenWidth = 1f; preview.PreviewResults = false; mask = true; } } }
/// <summary> /// Are the given bits all set in the given value. /// </summary> public static bool IsSet(this TrackStatus value, TrackStatus bits) { return ((value & bits) == bits); }
internal static void SetAppProperties(this Properties.Settings setting, Guid listGUID, int trackIdx, TrackStatus status, PlaybackMode mode) { setting.TaskPlaylistGUID = listGUID; setting.TaskPlayingTrackIndex = trackIdx; setting.TaskPlayingTrackStatus = (int)status; setting.TaskPlaybackMode = (int)mode; setting.Save(); }
public void UpdateTracksStatus() { string currentTrackName = null; string currentPath = null; if (MusicPlayer.Get) { if (File.Exists(MusicPlayer.currentTrack)) { currentTrackName = Path.GetFileNameWithoutExtension(MusicPlayer.currentTrack); currentPath = MusicPlayer.currentTrack; } } // tool.Debug(0,tool.Count++); foreach (ListViewItem item in Items) { string name = item.SubItems[0].Text; string path = item.SubItems[1].Text; bool searched = false; item.BackColor = BackColor; item.ForeColor = ForeColor; TrackStatus status = TrackStatus.Null; checkForRepeats(item); if (item.Tag != null) { status = (TrackStatus)item.Tag; } if (status == TrackStatus.WasPlayed && previousTrack != path) { status = TrackStatus.Exists; } if (status == TrackStatus.IsPlaying && currentPath != path) { item.Tag = TrackStatus.WasPlayed; previousTrack = path; } //check if item is the currently playing track if (path == currentPath && currentPath != null) { item.Tag = TrackStatus.IsPlaying; } if (item.SubItems[0].Tag != null) { Color group = (Color)item.SubItems[0].Tag; item.ForeColor = group; } if (item.ForeColor == Color.Black) { item.ForeColor = this.ForeColor; } if (item.Tag != null) { switch (status) { /* * case TrackStatus.Duplicate: * item.BackColor = DupeColor; * break; */ case TrackStatus.Missing: item.BackColor = MissingColor; break; case TrackStatus.Exists: item.BackColor = ExistColor; break; case TrackStatus.Conflict: item.BackColor = ConflictColor; break; case TrackStatus.Repeat: item.BackColor = RepeatColor; break; case TrackStatus.WasPlayed: { item.ForeColor = Color.Black; item.BackColor = MusicPlayer.PreviousPlayColor; } break; case TrackStatus.IsPlaying: { item.ForeColor = Color.Black; item.BackColor = MusicPlayer.PlayColor; } break; default: break; } } //apply search color to searched tracks if (!string.IsNullOrEmpty(FilteredText)) { searched = name.ToLower().Contains(FilteredText.ToLower()); if (searched) { if (FilteredText.Count() > -1) { if (item.BackColor != MusicPlayer.PlayColor) { item.BackColor = SearchColor; item.ForeColor = Color.Black; } } } } } }
public void Pause() { status = TrackStatus.Paused; }
public void Play() { status = TrackStatus.Playing; }
public void Stop() { status = TrackStatus.Stopped; Position = 0; }
public void Pause() { trackStatus = TrackStatus.Paused; SynchronizeReaderPositions(); }
/** This method is called every frame. * * It fetches the tracking data from the tracker and transforms controlled objects accordingly. * It also fetches vertex, triangle and texture coordinate data to generate 3D face model from the tracker. * And lastly it refreshes the video frame texture with the new frame data. * */ private void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); } #if (UNITY_IPHONE) && UNITY_EDITOR // no tracking on ios while in editor return; #endif // update tracker status, translation and rotation int trackStatus; if (isTracking) { //currentOrientation = getDeviceOrientation(); //// check if orientation or camera device changed //if (currentOrientation != Orientation || currentDevice != device) //{ // OpenCamera(currentOrientation, currentDevice, defaultCameraWidth, defaultCameraHeight, isMirrored); // Orientation = currentOrientation; // device = currentDevice; // Frame = null; //} // grab new frame and start face tracking on it VisageTrackerNative._grabFrame(); trackStatus = VisageTrackerNative._track(); VisageTrackerNative._get3DData(out Translation.x, out Translation.y, out Translation.z, out Rotation.x, out Rotation.y, out Rotation.z); TrackerStatus = (TrackStatus)trackStatus; // isTracking = TrackerStatus != 0; } // exit if no tracking if (TrackerStatus == TrackStatus.Off) { return; } // set correct camera field of view GetCameraInfo(); #if UNITY_ANDROID && !UNITY_EDITOR //waiting to get information about frame width and height if (ImageWidth == 0 || ImageHeight == 0) { return; } #endif // update gaze direction float[] gazeDirection = new float[2]; VisageTrackerNative._getGazeDirection(gazeDirection); GazeDirection = new Vector2(gazeDirection[0] * Mathf.Rad2Deg, gazeDirection[1] * Mathf.Rad2Deg); // get image //RefreshImage(); // get action units if (ActionUnitsEnabled) { RefreshActionUnits(); } }
public Track() { status = TrackStatus.Stopped; Position = 0; }