public Track LoadTrack(string name) { string jsonData = Resources.Load <TextAsset>("track_datas/" + name).text; TrackPointsSource trackPoints = JsonUtility.FromJson <TrackPointsSource>(jsonData); return(new Track(trackPoints)); }
public Track(TrackPointsSource _trackPointsSource) { points = new Vector3[_trackPointsSource.Length]; int j = 0; foreach (Vector3 v in _trackPointsSource) { points[j++] = v; } }