private void SelectTarget(bool succes) { if (succes) { ui.TargetTower = targetTower; hubTarget.Select(playerData.Color); } else if (hubTarget != null) { hubTarget.Deselect(); targetTower = null; hubTarget = null; ui.TargetTower = null; } }
private void SelectMain(bool succes) { if (succes) { ui.SelectedTower = hubMain; hubMain.Select(Color.white); } else if (hubMain != null) { hubMain.Deselect(); selectedTower = null; hubMain = null; ui.SelectedTower = null; } }