예제 #1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (isPlaceable && player.isCarrying)
     {
         towerFactory.PlaceExistingTower(this);
         player.isCarrying = false;
     }
     else if (!isPlaceable && !player.isCarrying)
     {
         towerFactory.PickUpTower(this);
         player.isCarrying = true;
     }
 }