public void ExitTournamentMode() { tournamentManager.Exit(); trainerRef.evaluationManager.ResetForNewGeneration(trainerRef.teamsConfig); trainerRef.isTraining = true; trainerRef.trainingPaused = false; uiManager.panelTraining.tournamentSelectOn = false; ChangeState(GameState.Training); //mainMenuRef.ExitTournamentMode(); }