public TouhouFlashlight(TouhouPlayfield playfield) { this.playfield = playfield; FlashlightSize = new Vector2(0, getSizeFor(0)); }
public MouseInputHelper(TouhouPlayfield playfield) { player = playfield.Player.Player; RelativeSizeAxes = Axes.Both; }
public override void ApplyToDrawableRuleset(DrawableRuleset <TouhouHitObject> drawableRuleset) { playfield = (TouhouPlayfield)drawableRuleset.Playfield; base.ApplyToDrawableRuleset(drawableRuleset); }