public void Init() { if (_joystick == null) { _joystick = new Joystick(); } if (_touchScene == null) { _touchScene = new TouchScene(); } if (_functionHall == null) { _functionHall = new FunctionHall(); } if (_targetHead == null) { _targetHead = new TargetHead(); _targetHead.SetActive(false); } if (_skillAtkDlg == null) { _skillAtkDlg = new SkillAtkDlg(); } }
private void showScene(string name) { DisplayObject newScene; switch (name) { case "Textures": newScene = new TextureScene(); break; case "Multitouch": newScene = new TouchScene(); break; case "TextFields": newScene = new TextScene(); break; case "Animations": newScene = new AnimationScene(); break; case "Movie Clip": newScene = new MovieScene(); break; case "Blend Modes": newScene = new BlendModeScene(); break; case "Clipping": newScene = new MaskScene(); break; case "Benchmark": newScene = new BenchmarkScene(); break; default: newScene = new Scene(); break; } Game.viewManager.setView(newScene); }
private void showScene(string name) { DisplayObject newScene; switch(name) { case "Textures": newScene = new TextureScene(); break; case "Multitouch": newScene = new TouchScene(); break; case "TextFields": newScene = new TextScene(); break; case "Animations": newScene = new AnimationScene(); break; case "Movie Clip": newScene = new MovieScene(); break; case "Blend Modes": newScene = new BlendModeScene(); break; case "Clipping": newScene = new MaskScene(); break; case "Benchmark": newScene = new BenchmarkScene(); break; default : newScene = new Scene(); break; } Game.viewManager.setView( newScene ); }