예제 #1
0
 private void Start()
 {
     torchesCollected = hitPoints;
     playerTorch      = GetComponentInChildren <Light2D>();
     shadowCaster     = GetComponent <ShadowCaster2D>();
     torchFX          = GetComponentInChildren <TorchFX>();
     action           = GetComponent <PlayerAction>();
     torchCounter     = FindObjectOfType <TorchCounter>();
     gameController   = FindObjectOfType <GameController>();
     audioSource      = GetComponent <AudioSource>();
     torchCounter.SetText(hitPoints, torchesCollected);
 }
예제 #2
0
 private void Start()
 {
     litTorches   = new List <Collider>();
     torchCounter = GameObject.Find("Win").GetComponent <TorchCounter>();
 }