예제 #1
0
        public static void SetupSubtypeInfoTooltip(TooltipController_TitleAndText tooltipController, string titleString, string textString)
        {
            tooltipController.TooltipPrefabType = subtypeInfoTooltip;

            tooltipController.titleString = titleString;
            tooltipController.textString  = textString;
        }
예제 #2
0
        public static TooltipController_TitleAndText SetupSubtypeInfoTooltip(GameObject gameObject, string titleString, string textString)
        {
            TooltipController_TitleAndText tooltipController = gameObject.AddOrGetComponent <TooltipController_TitleAndText>();

            tooltipController.TooltipPrefabType = subtypeInfoTooltip;

            tooltipController.titleString = titleString;
            tooltipController.textString  = textString;
            return(tooltipController);
        }
예제 #3
0
 /// <summary>
 /// Create a tooltip object for a given GameObject, containing both
 /// a title and a subtitle.
 /// </summary>
 /// <param name="gameObj">GameObject to which we want to add a tooltip</param>
 /// <param name="title">Highlighted text for the tooltip</param>
 /// <param name="text">Less emphasized text for the tooltip</param>
 public static void SetTooltip(this GameObject gameObj, string title, string text)
 {
     if (gameObj != null)
     {
         TooltipController_TitleAndText tt = (gameObj?.GetComponent <TooltipController_TitleAndText>() ?? gameObj?.AddComponent <TooltipController_TitleAndText>());
         if (tt != null)
         {
             tt.prefab      = titleAndTextTooltipPrefab;
             tt.titleString = title;
             tt.textString  = text;
         }
     }
 }