public static void MainMenu() { string[] StringList = { "1 : Håndter Studerende", "2 : Håndter Elev F*g", "3 : Afslut program !!!" }; int KeypressedValue = 0; do { KeypressedValue = ToolsMenu.MakeMenu(StringList); switch (KeypressedValue) { case 1: ToolsDatabaseUpperLayer.HandleStudentMenu(); break; case 2: ToolsDatabaseUpperLayer.HandleStudentCourseMenu(); break; } } while (KeypressedValue < StringList.Length); }
internal void SpawnDefaultTools(IProxy proxy) { var defaultTools = EditorXR.DefaultTools; if (defaultTools == null) { return; } var moduleLoaderCore = ModuleLoaderCore.instance; var menuModule = moduleLoaderCore.GetModule <EditorXRMenuModule>(); var lockModule = moduleLoaderCore.GetModule <LockModule>(); var deviceInputModule = moduleLoaderCore.GetModule <DeviceInputModule>(); var vacuumablesModule = moduleLoaderCore.GetModule <EditorXRVacuumableModule>(); var vacuumables = vacuumablesModule != null ? vacuumablesModule.vacuumables : new List <IVacuumable>(); foreach (var device in deviceData) { var inputDevice = device.inputDevice; ToolData selectionToolData = null; if (device.proxy != proxy) { continue; } var rayOrigin = device.rayOrigin; foreach (var toolType in defaultTools) { HashSet <InputDevice> devices; var toolData = SpawnTool(toolType, out devices, inputDevice, rayOrigin, deviceInputModule); AddToolToDeviceData(toolData, devices); var tool = toolData.tool; var selectionTool = tool as SelectionTool; if (selectionTool) { selectionToolData = toolData; if (lockModule != null) { selectionTool.hovered += lockModule.OnHovered; } } var vacuumTool = tool as VacuumTool; if (vacuumTool) { vacuumTool.defaultOffset = WorkspaceModule.DefaultWorkspaceOffset; vacuumTool.defaultTilt = WorkspaceModule.DefaultWorkspaceTilt; vacuumTool.vacuumables = vacuumables; } } IMainMenu mainMenu; var menuHideData = device.menuHideData; if (EditorXR.DefaultMenu != null) { mainMenu = (IMainMenu)menuModule.SpawnMenu(EditorXR.DefaultMenu, rayOrigin); device.mainMenu = mainMenu; menuHideData[mainMenu] = new MenuHideData(); } if (EditorXR.DefaultAlternateMenu != null) { var alternateMenu = (IAlternateMenu)menuModule.SpawnMenu(EditorXR.DefaultAlternateMenu, rayOrigin); menuHideData[alternateMenu] = new MenuHideData(); var radialMenu = alternateMenu as RadialMenu; if (radialMenu) { radialMenu.itemWasSelected += menuModule.UpdateAlternateMenuOnSelectionChanged; } } var undoMenu = menuModule.SpawnMenu <UndoMenu>(rayOrigin); var hideData = new MenuHideData(); menuHideData[undoMenu] = hideData; hideData.hideFlags = 0; // Setup ToolsMenu ToolsMenu toolsMenu = null; var toolsMenus = gameObject.GetComponents <ToolsMenu>(); foreach (var m in toolsMenus) { if (!m.enabled) { toolsMenu = m; break; } } if (!toolsMenu) { toolsMenu = EditorXRUtils.AddComponent <ToolsMenu>(gameObject); } toolsMenu.enabled = true; this.ConnectInterfaces(toolsMenu, rayOrigin); this.InjectFunctionalitySingle(toolsMenu); device.toolsMenu = toolsMenu; toolsMenu.rayOrigin = rayOrigin; toolsMenu.setButtonForType(typeof(IMainMenu), null); toolsMenu.setButtonForType(typeof(SelectionTool), selectionToolData != null ? selectionToolData.icon : null); var spatialMenu = EditorXRUtils.AddComponent <SpatialMenu>(gameObject); this.ConnectInterfaces(spatialMenu, rayOrigin); this.InjectFunctionalitySingle(spatialMenu); spatialMenu.Setup(); device.spatialMenu = spatialMenu; } if (deviceInputModule != null) { deviceInputModule.UpdatePlayerHandleMaps(); } }