/// <summary> /// Creates toolbar with specified parents. /// </summary> public Toolbar(GameObject parentComponent, Transform parentTransform) { _toolbarObject = parentComponent.AddComponent <ToolbarObject>(); _toolbarObject.transform.parent = parentTransform; _toolbarObject.Handler = this; }
/// <summary> /// Creates toolbar. /// </summary> public Toolbar() { _toolbarObject = DefaultParentComponent.AddComponent <ToolbarObject>(); _toolbarObject.transform.parent = DefaultParentTransform; _toolbarObject.Handler = this; }