public void EraseToolTip()
    {
        GameObject      Manager = GameObject.Find("ToolTipsManager");
        ToolTipsManager TTM     = Manager.GetComponent <ToolTipsManager>();

        TTM.EraseToolTips();
    }
예제 #2
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        protected override void OnCreate(Bundle savedInstanceState)
        {
            base.OnCreate(savedInstanceState);

            SetContentView(Resource.Layout.main);

            _rootLayout   = FindViewById <RelativeLayout>(Resource.Id.root_layout);
            _parentLayout = FindViewById <RelativeLayout>(Resource.Id.parent_layout);
            _textView     = FindViewById <TextView>(Resource.Id.text_view);

            _toolTipsManager = new ToolTipsManager(this);

            _aboveBtn   = FindViewById <Button>(Resource.Id.button_above);
            _belowBtn   = FindViewById <Button>(Resource.Id.button_below);
            _leftToBtn  = FindViewById <Button>(Resource.Id.button_left_to);
            _rightToBtn = FindViewById <Button>(Resource.Id.button_right_to);

            _aboveBtn.SetOnClickListener(this);
            _belowBtn.SetOnClickListener(this);
            _leftToBtn.SetOnClickListener(this);
            _rightToBtn.SetOnClickListener(this);

            _alignCenter = FindViewById <RadioButton>(Resource.Id.button_align_center);
            _alignLeft   = FindViewById <RadioButton>(Resource.Id.button_align_left);
            _alignRight  = FindViewById <RadioButton>(Resource.Id.button_align_right);

            _alignCenter.SetOnClickListener(this);
            _alignLeft.SetOnClickListener(this);
            _alignRight.SetOnClickListener(this);

            _alignCenter.Checked = true;

            _editText = FindViewById <TextInputEditText>(Resource.Id.text_input_edit_text);
        }
        void ShowChartsTooltip()
        {
            var Listener = this.Activity as ITipListener;
            var ToolTips = new ToolTipsManager();
            var builder  = new ToolTip.Builder(this.btnCountryCharts.Context, this.btnCountryCharts, this.LinearRoot, "¡Nuevo!", ToolTip.PositionBelow);

            builder.SetAlign(ToolTip.AlignCenter);
            builder.SetBackgroundColor(Resource.Color.material_grey_50);
            Task.Delay(2000).ContinueWith((task) => this.Activity.RunOnUiThread(() => ToolTips.Show(builder.Build())));
        }
예제 #4
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 public bool AnimalSetCheck()
 {
     if (SelectList1Active && SelectList2Active && SelectList3Active)
     {
         return(true);
     }
     else
     {
         ToolTipsManager _Tool = GameObject.Find("ToolTipsManager").GetComponent <ToolTipsManager>();
         _Tool.Show_AttentionToolTips();
         return(false);
     }
 }
예제 #5
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 void Awake()
 {
     Instance = this;
 }
 public DroidTooltipEffect()
 {
     listener         = new TipListener();
     _toolTipsManager = new ToolTipsManager(listener);
 }
예제 #7
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 public DroidTooltipService()
 {
     listener         = new TipListener();
     _toolTipsManager = new ToolTipsManager(listener);
 }