public override string GetExplanationUnfinalized(StatRequest req, ToStringNumberSense numberSense) { StringBuilder stringBuilder = new StringBuilder(); ThingDef thingDef = req.Def as ThingDef; for (int i = 0; i < thingDef.tools.Count; i++) { Tool tool = thingDef.tools[i]; for (int j = 0; j < tool.capacities.Count; j++) { ToolCapacityDef capacity = tool.capacities[j]; IEnumerable <ManeuverDef> source = from maneuver in DefDatabase <ManeuverDef> .AllDefsListForReading where maneuver.requiredCapacity == capacity select maneuver; if (source.Count() != 1) { Log.ErrorOnce(string.Format("{0} maneuvers when trying to get dps for weapon {1} tool {2} capacity {3}; average DPS explanation may be incorrect", source.Count(), thingDef.label, tool.Id, capacity.label), 40417826); } ManeuverDef maneuverDef = source.FirstOrDefault(); if (maneuverDef != null) { stringBuilder.AppendLine(string.Format(" Tool: {0} ({1})", tool.Id, capacity.label)); stringBuilder.AppendLine(string.Format(" {0} damage", tool.AdjustedMeleeDamageAmount(req.Thing, maneuverDef.verb.meleeDamageDef).ToString("F1"))); stringBuilder.AppendLine(string.Format(" {0} seconds per attack", tool.AdjustedCooldown(req.Thing).ToString("F2"))); stringBuilder.AppendLine(); } } } return(stringBuilder.ToString()); }