예제 #1
0
        /// <summary>
        /// Parse - returns an instance converted from the provided string using
        /// the culture "en-US"
        /// <param name="source"> string with Rect data </param>
        /// </summary>
        public static Rect Parse(string source)
        {
            IFormatProvider formatProvider = System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS;

            TokenizerHelper th = new TokenizerHelper(source, formatProvider);

            Rect value;

            String firstToken = th.NextTokenRequired();

            // The token will already have had whitespace trimmed so we can do a
            // simple string compare.
            if (firstToken == "Empty")
            {
                value = Empty;
            }
            else
            {
                value = new Rect(
                    Convert.ToDouble(firstToken, formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider));
            }

            // There should be no more tokens in this string.
            th.LastTokenRequired();

            return(value);
        }
예제 #2
0
        /// <summary>
        /// Parses the specified value.
        /// </summary>
        public static Point Parse(string value)
        {
            Point           point     = new Point();
            TokenizerHelper tokenizer = new TokenizerHelper(value, CultureInfo.InvariantCulture);

            point.X = ParserHelper.ParseDouble(tokenizer.NextTokenRequired());
            point.Y = ParserHelper.ParseDouble(tokenizer.NextTokenRequired());
            return(point);
        }
예제 #3
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        /// <summary>
        /// Parses the specified value.
        /// </summary>
        public static Size Parse(string value)
        {
            Size            size      = new Size();
            TokenizerHelper tokenizer = new TokenizerHelper(value);

            size.Width  = ParserHelper.ParseDouble(tokenizer.NextTokenRequired());
            size.Height = ParserHelper.ParseDouble(tokenizer.NextTokenRequired());
            return(size);
        }
예제 #4
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        /// <summary>
        /// Parses the specified value.
        /// </summary>
        public static Rect Parse(string value)
        {
            Rect            rect           = new Rect();
            IFormatProvider formatProvider = CultureInfo.InvariantCulture;
            TokenizerHelper helper         = new TokenizerHelper(value, formatProvider);

            rect.X      = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            rect.Y      = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            rect.Width  = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            rect.Height = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            return(rect);
        }
예제 #5
0
        /// <summary>
        /// Parses the rectangle from a string.
        /// </summary>
        public static XRect Parse(string source)
        {
            XRect           empty;
            CultureInfo     cultureInfo = CultureInfo.InvariantCulture;
            TokenizerHelper helper      = new TokenizerHelper(source, cultureInfo);
            string          str         = helper.NextTokenRequired();

            empty = str == "Empty"
                ? Empty
                : new XRect(Convert.ToDouble(str, cultureInfo), Convert.ToDouble(helper.NextTokenRequired(), cultureInfo), Convert.ToDouble(helper.NextTokenRequired(), cultureInfo), Convert.ToDouble(helper.NextTokenRequired(), cultureInfo));
            helper.LastTokenRequired();
            return(empty);
        }
예제 #6
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        public static XVector Parse(string source)
        {
            TokenizerHelper helper = new TokenizerHelper(source, CultureInfo.InvariantCulture);
            string          str    = helper.NextTokenRequired();
            XVector         vector = new XVector(Convert.ToDouble(str, CultureInfo.InvariantCulture), Convert.ToDouble(helper.NextTokenRequired(), CultureInfo.InvariantCulture));

            helper.LastTokenRequired();
            return(vector);
        }
예제 #7
0
파일: Vector.cs 프로젝트: dox0/DotNet471RS3
        /// <summary>
        /// Parse - returns an instance converted from the provided string using
        /// the culture "en-US"
        /// <param name="source"> string with Vector data </param>
        /// </summary>
        public static Vector Parse(string source)
        {
            IFormatProvider formatProvider = System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS;

            TokenizerHelper th = new TokenizerHelper(source, formatProvider);

            Vector value;

            String firstToken = th.NextTokenRequired();

            value = new Vector(
                Convert.ToDouble(firstToken, formatProvider),
                Convert.ToDouble(th.NextTokenRequired(), formatProvider));

            // There should be no more tokens in this string.
            th.LastTokenRequired();

            return(value);
        }
예제 #8
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        /// <summary>Creates an <see cref="T:System.Windows.Int32Rect" /> structure from the specified <see cref="T:System.String" /> representation.</summary>
        /// <returns>The equivalent <see cref="T:System.Windows.Int32Rect" /> structure.</returns>
        /// <param name="source">A string representation of an <see cref="T:System.Windows.Int32Rect" />.</param>
        public static Int32Rect Parse(string source)
        {
            IFormatProvider invariantEnglishUS = TypeConverterHelper.InvariantEnglishUS;
            TokenizerHelper tokenizerHelper    = new TokenizerHelper(source, invariantEnglishUS);
            string          text   = tokenizerHelper.NextTokenRequired();
            Int32Rect       result = (text == "Empty") ? Empty : new Int32Rect(Convert.ToInt32(text, invariantEnglishUS), Convert.ToInt32(tokenizerHelper.NextTokenRequired(), invariantEnglishUS), Convert.ToInt32(tokenizerHelper.NextTokenRequired(), invariantEnglishUS), Convert.ToInt32(tokenizerHelper.NextTokenRequired(), invariantEnglishUS));

            tokenizerHelper.LastTokenRequired();
            return(result);
        }
예제 #9
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        public static Point4D Parse(string source)
        {
            IFormatProvider cultureInfo = CultureInfo.InvariantCulture;
            TokenizerHelper helper      = new TokenizerHelper(source, cultureInfo);
            string          str         = helper.NextTokenRequired();
            Point4D         pointd      = new Point4D(Convert.ToSingle(str, cultureInfo), Convert.ToSingle(helper.NextTokenRequired(), cultureInfo), Convert.ToSingle(helper.NextTokenRequired(), cultureInfo), Convert.ToSingle(helper.NextTokenRequired(), cultureInfo));

            helper.LastTokenRequired();
            return(pointd);
        }
예제 #10
0
파일: XPoint.cs 프로젝트: zparrish/PDFsharp
        /// <summary>
        /// Parses the point from a string.
        /// </summary>
        public static XPoint Parse(string source)
        {
            CultureInfo     cultureInfo = CultureInfo.InvariantCulture;
            TokenizerHelper helper      = new TokenizerHelper(source, cultureInfo);
            string          str         = helper.NextTokenRequired();
            XPoint          point       = new XPoint(Convert.ToDouble(str, cultureInfo), Convert.ToDouble(helper.NextTokenRequired(), cultureInfo));

            helper.LastTokenRequired();
            return(point);
        }
예제 #11
0
        public static Vector3D Parse(string source)
        {
            IFormatProvider cultureInfo = CultureInfo.InvariantCulture;
            TokenizerHelper helper      = new TokenizerHelper(source, cultureInfo);
            string          str         = helper.NextTokenRequired();
            Vector3D        vectord     = new Vector3D(Convert.ToSingle(str, cultureInfo), Convert.ToSingle(helper.NextTokenRequired(), cultureInfo), Convert.ToSingle(helper.NextTokenRequired(), cultureInfo));

            helper.LastTokenRequired();
            return(vectord);
        }
예제 #12
0
        /// <summary>
        /// ConvertFrom
        /// </summary>
        public override object ConvertFrom(
            ITypeDescriptorContext context,
            CultureInfo cultureInfo,
            object value)
        {
            string stringValue = value as string;

            if (value == null)
            {
                throw new NotSupportedException(SR.Get(SRID.Converter_ConvertFromNotSupported));
            }

            TokenizerHelper th = new TokenizerHelper(stringValue, cultureInfo);

            return(new KeySpline(
                       Convert.ToDouble(th.NextTokenRequired(), cultureInfo),
                       Convert.ToDouble(th.NextTokenRequired(), cultureInfo),
                       Convert.ToDouble(th.NextTokenRequired(), cultureInfo),
                       Convert.ToDouble(th.NextTokenRequired(), cultureInfo)));
        }
예제 #13
0
        /// <summary>
        /// Parse - returns an instance converted from the provided string.
        /// <param name="source"> string with Point3DCollection data </param>
        /// <param name="formatProvider">IFormatprovider for processing string</param>
        /// </summary>
        private static List <ThreeDoublesMarkup> ParseThreeDoublesCollection(string source, IFormatProvider formatProvider)
        {
            TokenizerHelper th = new TokenizerHelper(source, formatProvider);


            List <ThreeDoublesMarkup> resource = new List <ThreeDoublesMarkup>(source.Length / 8);  // SWAG the length of the collection.

            ThreeDoublesMarkup value;

            while (th.NextToken())
            {
                value = new ThreeDoublesMarkup(
                    Convert.ToDouble(th.GetCurrentToken(), formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider));

                resource.Add(value);
            }

            return(resource);
        }
예제 #14
0
        /// <summary>
        /// Parse - returns an instance converted from the provided string
        /// using the current culture
        /// <param name="source"> string with Vector3DCollection data </param>
        /// </summary>
        public static Vector3DCollection Parse(string source)
        {
            IFormatProvider formatProvider = System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS;

            TokenizerHelper    th       = new TokenizerHelper(source, formatProvider);
            Vector3DCollection resource = new Vector3DCollection();

            Vector3D value;

            while (th.NextToken())
            {
                value = new Vector3D(
                    Convert.ToDouble(th.GetCurrentToken(), formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider));

                resource.Add(value);
            }

            return(resource);
        }
예제 #15
0
        public static Vector3Collection Parse(string source)
        {
            IFormatProvider formatProvider = CultureInfo.InvariantCulture;

            var th       = new TokenizerHelper(source, formatProvider);
            var resource = new Vector3Collection();

            Vector3 value;

            while (th.NextToken())
            {
                value = new Vector3(
                    Convert.ToSingle(th.GetCurrentToken(), formatProvider),
                    Convert.ToSingle(th.NextTokenRequired(), formatProvider),
                    Convert.ToSingle(th.NextTokenRequired(), formatProvider));

                resource.Add(value);
            }

            return(resource);
        }
예제 #16
0
        /// <summary>
        /// Parses the size from a string.
        /// </summary>
        public static XSize Parse(string source)
        {
            XSize           empty;
            CultureInfo     cultureInfo = CultureInfo.InvariantCulture;
            TokenizerHelper helper      = new TokenizerHelper(source, cultureInfo);
            string          str         = helper.NextTokenRequired();

            if (str == "Empty")
            {
                empty = Empty;
            }
            else
            {
                empty = new XSize(Convert.ToDouble(str, cultureInfo), Convert.ToDouble(helper.NextTokenRequired(), cultureInfo));
            }
            helper.LastTokenRequired();
            return(empty);
        }
예제 #17
0
파일: Matrix.cs 프로젝트: Valks/PDFsharp
        /// <summary>
        /// Parses the specified value.
        /// </summary>
        public static Matrix Parse(string value)
        {
            Matrix          matrix         = new Matrix();
            IFormatProvider formatProvider = CultureInfo.InvariantCulture;
            TokenizerHelper helper         = new TokenizerHelper(value, formatProvider);

            matrix.m11     = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            matrix.m12     = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            matrix.m21     = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            matrix.m22     = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            matrix.offsetX = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            matrix.offsetY = Convert.ToDouble(helper.NextTokenRequired(), formatProvider);
            return(matrix);
        }
예제 #18
0
        /// <summary>
        /// Parses a PathGeometry from a data string element.
        /// </summary>
        PathGeometry ParsePathGeometry(string data)
        {
#if DEBUG_
            // XPS = M 20,100 C 45,50 70,150 95,100 S 145,150 170,100 220,150 245,100 C 220,50 195,150 170,100 S 120,150 95,100 45,150 20,100
            // XXX = M20,100C45,50 70,150 95,100 120,50 145,150 170,100 195,50 220,150 245,100 220,50 195,150 170,100 145,50 120,150 95,100 70,50 45,150 20,100
            if (data.StartsWith("M 20,100 C 45,50 70,150 95,100 S 145,"))
            {
                Debugger.Break();
            }
#endif
            PathGeometry geo = TryParseStaticResource <PathGeometry>(data);
            if (geo != null)
            {
                return(geo);
            }

            data = FixHack(data);
            // From the algorithm on page 365 in XPS 1.0 specs
            // See Petzold page 813
            geo = new PathGeometry();
            Point           point  = new Point();
            PathFigure      figure = null;
            TokenizerHelper helper = new TokenizerHelper(data);
            helper.NextTokenRequired();
            do
            {
                string token = helper.GetCurrentToken();
                switch (token[0])
                {
                // FillRule
                case 'F':
                    geo.FillRule = helper.NextTokenRequired() == "1" ? FillRule.NonZero : FillRule.EvenOdd;
                    break;

                // Move
                case 'M':
                {
                    figure = new PathFigure();
                    geo.Figures.Add(figure);
                    point             = new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired()));
                    figure.StartPoint = point;
                }
                break;

                // Move
                case 'm':
                {
                    figure = new PathFigure();
                    geo.Figures.Add(figure);
                    point             = new Point(point.X + ParseDouble(helper.NextTokenRequired()), point.Y + ParseDouble(helper.NextTokenRequired()));
                    figure.StartPoint = point;
                }
                break;

                // Line
                case 'L':
                {
                    PolyLineSegment seg;
                    int             segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyLineSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyLineSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        point = new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired()));
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Line
                case 'l':
                {
                    PolyLineSegment seg;
                    int             segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyLineSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyLineSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        point = new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired()));
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Horizontal Line
                case 'H':
                {
                    PolyLineSegment seg;
                    int             segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyLineSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyLineSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        point.X = ParseDouble(helper.NextTokenRequired());
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Horizontal Line
                case 'h':
                {
                    PolyLineSegment seg;
                    int             segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyLineSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyLineSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        point.X += ParseDouble(helper.NextTokenRequired());
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Vertical Line
                case 'V':
                {
                    PolyLineSegment seg;
                    int             segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyLineSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyLineSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        point.Y = ParseDouble(helper.NextTokenRequired());
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Vertical Line
                case 'v':
                {
                    PolyLineSegment seg;
                    int             segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyLineSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyLineSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        point.Y += ParseDouble(helper.NextTokenRequired());
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Elliptical Arc
                case 'A':
                    do
                    {
                        // I cannot believe it: "A70.1,50.1 1,34 0 0 170.1,30.1"
                        // The rotation angle "1,34" uses a ',' instead of a '.' in my German Windows Vista!
                        //A70.1,50.1    1,34   0   0   170.1,30.1
                        ArcSegment seg = new ArcSegment();
                        figure.Segments.Add(seg);
                        seg.Size           = new Size(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired()));
                        seg.RotationAngle  = ParseDouble(helper.NextTokenRequired());
                        seg.IsLargeArc     = helper.NextTokenRequired() == "1";
                        seg.SweepDirection = helper.NextTokenRequired() == "1" ? SweepDirection.Clockwise : SweepDirection.Counterclockwise;
                        point     = new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired()));
                        seg.Point = point;
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                    break;

                // Elliptical Arc
                case 'a':
                    do
                    {
                        ArcSegment seg = new ArcSegment();
                        figure.Segments.Add(seg);
                        seg.Size           = new Size(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired()));
                        seg.RotationAngle  = ParseDouble(helper.NextTokenRequired());
                        seg.IsLargeArc     = helper.NextTokenRequired() == "1";
                        seg.SweepDirection = helper.NextTokenRequired() == "1" ? SweepDirection.Clockwise : SweepDirection.Counterclockwise;
                        point     = new Point(point.X + ParseDouble(helper.NextTokenRequired()), point.Y + ParseDouble(helper.NextTokenRequired()));
                        seg.Point = point;
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                    break;

                // Cubic Bézier Curve
                case 'C':
                {
                    PolyBezierSegment seg;
                    int segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyBezierSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyBezierSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        seg.Points.Add(new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired())));
                        seg.Points.Add(new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired())));
                        point = new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired()));
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Cubic Bézier Curve
                case 'c':
                {
                    PolyBezierSegment seg;
                    int segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyBezierSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyBezierSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        seg.Points.Add(new Point(point.X + ParseDouble(helper.NextTokenRequired()), point.Y + ParseDouble(helper.NextTokenRequired())));
                        seg.Points.Add(new Point(point.X + ParseDouble(helper.NextTokenRequired()), point.Y + ParseDouble(helper.NextTokenRequired())));
                        point = new Point(point.X + ParseDouble(helper.NextTokenRequired()), point.Y + ParseDouble(helper.NextTokenRequired()));
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Smooth Cubic Bézier Curve
                case 'S':
                {
                    PolyBezierSegment seg;
                    int segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyBezierSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyBezierSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        Point pt    = new Point();
                        int   count = seg.Points.Count;
                        segCount = figure.Segments.Count;
                        if (count > 0)
                        {
                            Point lastCtrlPoint = seg.Points[count - 2];
                            pt.X = 2 * point.X - lastCtrlPoint.X;
                            pt.Y = 2 * point.Y - lastCtrlPoint.Y;
                        }
                        else if (segCount > 1 && figure.Segments[count - 2] is PolyBezierSegment)
                        {
                            PolyBezierSegment lastSeg = (PolyBezierSegment)figure.Segments[count - 2];
                            count = lastSeg.Points.Count;
                            Point lastCtrlPoint = lastSeg.Points[count - 2];
                            pt.X = 2 * point.X - lastCtrlPoint.X;
                            pt.Y = 2 * point.Y - lastCtrlPoint.Y;
                        }
                        else
                        {
                            pt = point;
                        }
                        seg.Points.Add(pt);
                        seg.Points.Add(new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired())));
                        point = new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired()));
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Smooth Cubic Bézier Curve
                case 's':
                {
                    PolyBezierSegment seg;
                    int segCount = figure.Segments.Count;
                    if (segCount > 0 && (seg = figure.Segments[segCount - 1] as PolyBezierSegment) != null)
                    {
                    }
                    else
                    {
                        seg = new PolyBezierSegment();
                        figure.Segments.Add(seg);
                    }
                    do
                    {
                        Point pt    = new Point();
                        int   count = seg.Points.Count;
                        segCount = figure.Segments.Count;
                        if (count > 0)
                        {
                            Point lastCtrlPoint = seg.Points[count - 2];
                            pt.X = 2 * point.X - lastCtrlPoint.X;
                            pt.Y = 2 * point.Y - lastCtrlPoint.Y;
                        }
                        else if (segCount > 1 && figure.Segments[count - 2] is PolyBezierSegment)
                        {
                            PolyBezierSegment lastSeg = (PolyBezierSegment)figure.Segments[count - 2];
                            count = lastSeg.Points.Count;
                            Point lastCtrlPoint = lastSeg.Points[count - 2];
                            pt.X = 2 * point.X - lastCtrlPoint.X;
                            pt.Y = 2 * point.Y - lastCtrlPoint.Y;
                        }
                        else
                        {
                            pt = point;
                        }
                        seg.Points.Add(pt);
                        seg.Points.Add(new Point(point.X + ParseDouble(helper.NextTokenRequired()), point.Y + ParseDouble(helper.NextTokenRequired())));
                        point = new Point(point.X + ParseDouble(helper.NextTokenRequired()), point.Y + ParseDouble(helper.NextTokenRequired()));
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Quadratic Bézier Curve
                case 'Q':
                {
                    PolyQuadraticBezierSegment seg = new PolyQuadraticBezierSegment();
                    figure.Segments.Add(seg);
                    do
                    {
                        seg.Points.Add(new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired())));
                        point = new Point(ParseDouble(helper.NextTokenRequired()), ParseDouble(helper.NextTokenRequired()));
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Quadratic Bézier Curve
                case 'q':
                {
                    PolyQuadraticBezierSegment seg = new PolyQuadraticBezierSegment();
                    figure.Segments.Add(seg);
                    do
                    {
                        seg.Points.Add(new Point(point.X + ParseDouble(helper.NextTokenRequired()), point.Y + ParseDouble(helper.NextTokenRequired())));
                        point = new Point(point.X + ParseDouble(helper.NextTokenRequired()), point.Y + ParseDouble(helper.NextTokenRequired()));
                        seg.Points.Add(point);
                    } while (!Char.IsLetter(helper.PeekNextCharacter()));
                }
                break;

                // Close
                case 'Z':
                case 'z':
                {
                    figure.IsClosed = true;
                    if (figure.Segments.Count > 0)
                    {
                        PathSegment seg = figure.Segments[0];
                    }
                    point  = figure.StartPoint;
                    figure = null;
                }
                break;

                default:
                    Debug.Assert(false);
                    break;
                }
            } while (helper.NextToken());
            return(geo);
        }
예제 #19
0
        /// <summary> 
        /// Parse - returns an instance converted from the provided string.
        /// <param name="source"> string with Point3DCollection data </param> 
        /// <param name="formatProvider">IFormatprovider for processing string</param> 
        /// </summary>
        private static List<Point> ParsePointCollection(string source, IFormatProvider formatProvider) 
        {
            TokenizerHelper th = new TokenizerHelper(source, formatProvider);

            List<Point> resource = new List<Point>(source.Length/ 8 ); // SWAG the length of the collection. 

            Point value; 
 
            while (th.NextToken())
            { 
                value = new Point(
                    Convert.ToDouble(th.GetCurrentToken(), formatProvider),
                    Convert.ToDouble(th.NextTokenRequired(), formatProvider) );
 
                resource.Add(value);
            } 
 
            return resource;
        } 
예제 #20
0
        /// <summary>
        /// Parses a series of points.
        /// </summary>
        internal static PointStopCollection ParsePoints(string value)
        {
            PointStopCollection points    = new PointStopCollection();
            TokenizerHelper     tokenizer = new TokenizerHelper(value, CultureInfo.InvariantCulture);

            while (tokenizer.NextToken())
            {
                Point point = new Point(ParserHelper.ParseDouble(tokenizer.GetCurrentToken()), ParserHelper.ParseDouble(tokenizer.NextTokenRequired()));
                points.Add(point);
            }
            return(points);
        }
예제 #21
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        public static Point3DCollection Parse(string source)
        {
            IFormatProvider   cultureInfo = CultureInfo.InvariantCulture;
            TokenizerHelper   helper      = new TokenizerHelper(source, cultureInfo);
            Point3DCollection pointds     = new Point3DCollection();

            while (helper.NextToken())
            {
                Point3D pointd = new Point3D(Convert.ToSingle(helper.GetCurrentToken(), cultureInfo), Convert.ToSingle(helper.NextTokenRequired(), cultureInfo), Convert.ToSingle(helper.NextTokenRequired(), cultureInfo));
                pointds.Add(pointd);
            }
            return(pointds);
        }
예제 #22
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        public static Vector3DCollection Parse(string source)
        {
            IFormatProvider    cultureInfo = CultureInfo.InvariantCulture;
            TokenizerHelper    helper      = new TokenizerHelper(source, cultureInfo);
            Vector3DCollection vectords    = new Vector3DCollection();

            while (helper.NextToken())
            {
                Vector3D vectord = new Vector3D(Convert.ToSingle(helper.GetCurrentToken(), cultureInfo), Convert.ToSingle(helper.NextTokenRequired(), cultureInfo), Convert.ToSingle(helper.NextTokenRequired(), cultureInfo));
                vectords.Add(vectord);
            }
            return(vectords);
        }