void detectSingleTap() { if (Input.GetKeyDown((KeyCode.Escape)) && !doubleTapped) { switch (Application.loadedLevel) { case 1: toastManager.showToastOnUiThread("Press again to quit"); break; case 2: Application.LoadLevel(1); //Load main menu break; case 9: Application.LoadLevel(1); //Load main menu break; default: toastManager.showToastOnUiThread("Press again to return to main menu"); break; } } }