public override void OnMovement(Mobile m, Point3D oldLocation) { if (m.Alive && m is PlayerMobile pm) { var range = 3; if (pm.Alive && Math.Abs(Z - pm.Z) < 16 && InRange(m, range) && !InRange(oldLocation, range)) { if (pm.ToTItemsTurnedIn >= TreasuresOfTokuno.ItemsPerReward) { SayTo( pm, 1070980 ); // Congratulations! You have turned in enough minor treasures to earn a greater reward. pm.CloseGump <ToTTurnInGump>(); // Sanity if (!pm.HasGump <ToTRedeemGump>()) { pm.SendGump(new ToTRedeemGump(this, false)); } } else { if (pm.ToTItemsTurnedIn == 0) { SayTo( pm, 1071013 ); // Bring me 10 of the lost treasures of Tokuno and I will reward you with a valuable item. } else { SayTo( pm, 1070981, $"{pm.ToTItemsTurnedIn}\t{TreasuresOfTokuno.ItemsPerReward}" ); // You have turned in ~1_COUNT~ minor artifacts. Turn in ~2_NUM~ to receive a reward. } var buttons = ToTTurnInGump.FindRedeemableItems(pm); if (buttons.Count > 0 && !pm.HasGump <ToTTurnInGump>()) { pm.SendGump(new ToTTurnInGump(this, buttons)); } } } var leaveRange = 7; if (!InRange(m, leaveRange) && InRange(oldLocation, leaveRange)) { pm.CloseGump <ToTRedeemGump>(); pm.CloseGump <ToTTurnInGump>(); } } }
public override void OnMovement(Mobile m, Point3D oldLocation) { //if( !TreasuresOfTokuno.Enabled ) //He still accepts items even if ToTs are turned off. // return; if (m.Alive && m is PlayerMobile) { PlayerMobile pm = (PlayerMobile)m; int range = 3; if (m.Alive && Math.Abs(Z - m.Z) < 16 && InRange(m, range) && !InRange(oldLocation, range)) { if (pm.ToTItemsTurnedIn >= TreasuresOfTokuno.ItemsPerReward) { SayTo(pm, 1070980); // Congratulations! You have turned in enough minor treasures to earn a greater reward. pm.CloseGump(typeof(ToTTurnInGump)); //Sanity if (!pm.HasGump(typeof(ToTRedeemGump))) { pm.SendGump(new ToTRedeemGump(this, false)); } } else { if (pm.ToTItemsTurnedIn == 0) { SayTo(pm, 1071013); // Bring me 10 of the lost treasures of Tokuno and I will reward you with a valuable item. } else { SayTo(pm, 1070981, String.Format("{0}\t{1}", pm.ToTItemsTurnedIn, TreasuresOfTokuno.ItemsPerReward)); // You have turned in ~1_COUNT~ minor artifacts. Turn in ~2_NUM~ to receive a reward. } ArrayList buttons = ToTTurnInGump.FindRedeemableItems(pm); if (buttons.Count > 0 && !pm.HasGump(typeof(ToTTurnInGump))) { pm.SendGump(new ToTTurnInGump(this, buttons)); } } } int leaveRange = 7; if (!InRange(m, leaveRange) && InRange(oldLocation, leaveRange)) { pm.CloseGump(typeof(ToTRedeemGump)); pm.CloseGump(typeof(ToTTurnInGump)); } } }