public void DurationList()
        {
            Init();

            //For Bus
            var bus = _toReachOfficeResolver.Resolve(s => s.TravelBy == TravelBy.Bus);

            bus.Duration();
            //For Car
            var car = _toReachOfficeResolver.Resolve(s => s.TravelBy == TravelBy.Car);

            car.Duration();
            //For Taxi
            var taxi = _toReachOfficeResolver.Resolve(s => s.TravelBy == TravelBy.Taxi);

            taxi.Duration();
            //After few days busness want to add one more feature called bike
            //To implement that I have adde Bike class with implementation
            //and add enum value for bik, no other changes.
            //Am I violating open close principle.

            //For Bike
            //var bike = toReachOfficeResolver.Resolve(s => s.TravelBy == TravelBy.Bike);
            //bike.Duration();
        }
        //[TestCase(TravelBy.Bike , typeof(ByBike))]
        public void Test(TravelBy travelBy, Type strategyType)
        {
            var strategy = _toReachOfficeStrategiesResolver.Resolve(s => s.TravelBy == travelBy);

            Assert.That(strategy.GetType(), Is.EqualTo(strategyType));
        }