internal static void TitleMenuPatch(TitleMenu __instance, bool ___isTransitioningButtons)
        {
            try
            {
                if (___isTransitioningButtons)
                {
                    return;
                }

                string toSpeak = "";

                __instance.buttons.ForEach(component =>
                {
                    if (component.containsPoint(Game1.getMouseX(true), Game1.getMouseY(true)))
                    {
                        string name  = component.name;
                        string label = component.label;
                        toSpeak      = $"{name} {label} Button";
                    }
                });

                if (__instance.muteMusicButton.containsPoint(Game1.getMouseX(true), Game1.getMouseY(true)))
                {
                    toSpeak = "Mute Music Button";
                }

                if (__instance.aboutButton.containsPoint(Game1.getMouseX(true), Game1.getMouseY(true)))
                {
                    toSpeak = "About Button";
                }

                if (__instance.languageButton.containsPoint(Game1.getMouseX(true), Game1.getMouseY(true)))
                {
                    toSpeak = "Language Button";
                }

                if (__instance.windowedButton.containsPoint(Game1.getMouseX(true), Game1.getMouseY(true)))
                {
                    toSpeak = "Fullscreen: " + ((Game1.isFullscreen) ? "enabled" : "disabled");
                }

                if (TitleMenu.subMenu != null && __instance.backButton.containsPoint(Game1.getMouseX(true), Game1.getMouseY(true)))
                {
                    string text = "Back Button";
                    MainClass.ScreenReader.SayWithChecker(text, true);
                }

                // Fix for back button not working using keyboard
                if (TitleMenu.subMenu is CharacterCustomization && ((CharacterCustomization)TitleMenu.subMenu).backButton.containsPoint(Game1.getMouseX(true), Game1.getMouseY(true)))
                {
                    // Perform Left Click
                    if (MainClass.Config.LeftClickMainKey.JustPressed())
                    {
                        __instance.backButtonPressed();
                    }
                }

                if (TitleMenu.subMenu == null && toSpeak != "")
                {
                    MainClass.ScreenReader.SayWithChecker(toSpeak, true);
                }
            }
            catch (Exception e)
            {
                MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
            }
        }