void Start() { if (PlaylistManager.pm == null || (PlaylistManager.pm != null && !PlaylistManager.pm.active)) { parameters_canvas.SetActive(true); } if (gm == null) { gm = this; } pausa = FindObjectOfType <TinyPauseScript>(); gestureManager = GameObject.Find("GesturesManager"); gestureManager.SetActive(false); TweenShowParameters(); }
// Use this for initialization void Start() { if (gm == null) { gm = this; } pausa = FindObjectOfType <TinyPauseScript>(); hasStart = false; game_over = false; spanner = FindObjectOfType <SpannerOfMovements> (); planeControler = FindObjectOfType <PlaneController> (); score_script = FindObjectOfType <ScoreHandler> (); results_script = FindObjectOfType <PutDataResults> (); array_scrips_disabled = new List <MonoBehaviour> (); array_scrips_disabled.Add(spanner); array_scrips_disabled.Add(FindObjectOfType <SpanwClouds>()); array_scrips_disabled.Add(planeControler); paramenters_canvas = GameObject.Find("parameters_canvas"); results_canvas = GameObject.Find("results_canvas"); tutorial_canvas = GameObject.Find("tutorial_canvas"); timerUI.SetActive(true); count_objects_canvas = GameObject.Find("count_objects_canvas"); timeSlider = GameObject.Find("slideTimeUI").GetComponent <Slider>(); cam = GameObject.Find("PlayGameCamera"); cam_initial_pos = cam.transform.parent.transform.position; cam_initial_rot = cam.transform.parent.transform.rotation; txt_rubies = GameObject.Find("txt_rubies").GetComponent <Text> (); txt_dodge = GameObject.Find("txt_dodge").GetComponent <Text> (); txt_time = GameObject.Find("txt_timer").GetComponent <Text> (); tutorial_movements = GameObject.Find("anim_moves").GetComponent <Animator> (); array_arrows = new List <GameObject> (); array_arrows.Add(GameObject.Find("left_img")); array_arrows.Add(GameObject.Find("right_img")); array_arrows.Add(GameObject.Find("down_img")); timeMillis = 1000f; timeSlider.transform.parent.gameObject.SetActive(false); results_canvas.transform.localScale = Vector3.zero; tutorial_canvas.transform.localScale = Vector3.zero; tutorial_pages_array = new List <GameObject> (); if (PlaylistManager.pm == null || (PlaylistManager.pm != null && !PlaylistManager.pm.active)) { paramenters_canvas.SetActive(true); //MainPanel.SetActive(false); } int contador = 0; do { contador++; tutorial_page_info = GameObject.Find("tutorial_page" + contador); if (tutorial_page_info != null) { tutorial_pages_array.Add(tutorial_page_info); tutorial_page_info.SetActive(false); } } while (tutorial_page_info != null); // esto para activar el panel de parámetros en caso de que no se esté en playlist if (PlaylistManager.pm == null || (PlaylistManager.pm != null && !PlaylistManager.pm.active)) { TweenShowParameters(); } }