public static void Load() { DiscordBot.BuildToken(); if (!Timers.CoreIsRunning) { Timers.CoreTimerStart(); } if (XRayDetector.IsEnabled && !Timers.HalfSecondIsRunning) { Timers.HalfSecondTimerStart(); } if (!XRayDetector.IsEnabled && Timers.HalfSecondIsRunning) { Timers.HalfSecondTimerStop(); } if (Poll.IsEnabled && PersistentContainer.Instance.PollOpen) { Poll.CheckTime(); } if (!ClanManager.IsEnabled) { ClanManager.Clans.Clear(); ClanManager.ClanMember.Clear(); } if (!InfoTicker.IsEnabled && InfoTicker.IsRunning) { InfoTicker.Unload(); } if (InfoTicker.IsEnabled && !InfoTicker.IsRunning) { InfoTicker.Load(); } if (Gimme.IsRunning && !Gimme.IsEnabled) { Gimme.Unload(); } if (!Gimme.IsRunning && Gimme.IsEnabled) { Gimme.Load(); } if (Badwords.IsRunning && !Badwords.IsEnabled) { Badwords.Unload(); } if (!Badwords.IsRunning && Badwords.IsEnabled) { Badwords.Load(); } if (!LoginNotice.IsRunning && LoginNotice.IsEnabled) { LoginNotice.Load(); } if (LoginNotice.IsRunning && !LoginNotice.IsEnabled) { LoginNotice.Unload(); } if (!Zones.IsRunning && Zones.IsEnabled) { Zones.Load(); } if (Zones.IsRunning && !Zones.IsEnabled) { Zones.Unload(); } if (!VoteReward.IsRunning && VoteReward.IsEnabled) { VoteReward.Load(); } if (VoteReward.IsRunning && !VoteReward.IsEnabled) { VoteReward.Unload(); } if (!WatchList.IsRunning && WatchList.IsEnabled) { WatchList.Load(); } if (WatchList.IsRunning && !WatchList.IsEnabled) { WatchList.Unload(); } if (!ReservedSlots.IsRunning && ReservedSlots.IsEnabled) { ReservedSlots.Load(); } if (ReservedSlots.IsRunning && !ReservedSlots.IsEnabled) { ReservedSlots.Unload(); } if (!StartingItems.IsRunning && StartingItems.IsEnabled) { StartingItems.Load(); } if (StartingItems.IsRunning && !StartingItems.IsEnabled) { StartingItems.Unload(); } if (!Travel.IsRunning && Travel.IsEnabled) { Travel.Load(); } if (Travel.IsRunning && !Travel.IsEnabled) { Travel.Unload(); } if (!Shop.IsRunning && Shop.IsEnabled) { Shop.Load(); } if (Shop.IsRunning && !Shop.IsEnabled) { Shop.Unload(); } if (!Motd.IsRunning && Motd.IsEnabled) { Motd.Load(); } if (Motd.IsRunning && !Motd.IsEnabled) { Motd.Unload(); } if (InvalidItems.IsRunning && !InvalidItems.IsEnabled) { InvalidItems.Unload(); } if (!InvalidItems.IsRunning && InvalidItems.IsEnabled) { InvalidItems.Load(); } if (HighPingKicker.IsRunning && !HighPingKicker.IsEnabled) { HighPingKicker.Unload(); } if (!HighPingKicker.IsRunning && HighPingKicker.IsEnabled) { HighPingKicker.Load(); } if (CustomCommands.IsRunning && !CustomCommands.IsEnabled) { CustomCommands.Unload(); } if (!CustomCommands.IsRunning && CustomCommands.IsEnabled) { CustomCommands.Load(); } if (DupeLog.IsRunning && !DupeLog.IsEnabled) { DupeLog.Unload(); } if (!DupeLog.IsRunning && DupeLog.IsEnabled) { DupeLog.Load(); } if (ChatColor.IsRunning && !ChatColor.IsEnabled) { ColorList.Unload(); ChatColor.Unload(); } if (!ChatColor.IsRunning && ChatColor.IsEnabled) { ColorList.Load(); ChatColor.Load(); } if (KillNotice.IsRunning && !KillNotice.IsEnabled) { KillNotice.Unload(); } if (!KillNotice.IsRunning && KillNotice.IsEnabled) { KillNotice.Load(); } if (Prayer.IsRunning && !Prayer.IsEnabled) { Prayer.Unload(); } if (!Prayer.IsRunning && Prayer.IsEnabled) { Prayer.Load(); } if (BloodmoonWarrior.IsRunning && !BloodmoonWarrior.IsEnabled) { BloodmoonWarrior.Unload(); } else if (!BloodmoonWarrior.IsRunning && BloodmoonWarrior.IsEnabled) { BloodmoonWarrior.Load(); } if (Waypoints.IsRunning && !Waypoints.Public_Waypoints) { Waypoints.Unload(); } else if (!Waypoints.IsRunning && Waypoints.Public_Waypoints) { Waypoints.Load(); } if (LevelUp.IsRunning && !LevelUp.IsEnabled) { LevelUp.Unload(); } else if (!LevelUp.IsRunning && LevelUp.IsEnabled) { LevelUp.Load(); } if (BotResponse.IsRunning && !BotResponse.IsEnabled) { BotResponse.Unload(); } else if (!BotResponse.IsRunning && BotResponse.IsEnabled) { BotResponse.Load(); } if (ProtectedZones.IsRunning && !ProtectedZones.IsEnabled) { ProtectedZones.Unload(); } else if (!ProtectedZones.IsRunning && ProtectedZones.IsEnabled) { ProtectedZones.Load(); } if (ClanManager.IsEnabled) { ClanManager.ClanList(); } if (Auction.IsEnabled) { Auction.AuctionList(); } if (Mute.IsEnabled) { Mute.ClientMuteList(); Mute.MuteList(); } if (Jail.IsEnabled) { Jail.JailList(); } if (WebAPI.IsEnabled && !WebAPI.IsRunning) { if (!PersistentOperations.ThirtySeconds) { Log.Out("[SERVERTOOLS] Web_API will go live thirty seconds after the server finishes loading"); } else { WebAPI.Load(); } } else if (WebAPI.IsRunning && !WebAPI.IsEnabled) { WebAPI.Unload(); } }