public void GamePlayedAvA() { myTurn = !myTurn; if (myTurn) { turnsText.text = "Our Turn"; ourTimer.ResumeTimer(); theirTimer.PauseTimer(); } else { turnsText.text = "Their Turn"; ourTimer.PauseTimer(); theirTimer.ResumeTimer(); } }
public void GamePlayedAvA() { myTurn = !myTurn; if (myTurn) { turnsText.text = "Our Turn"; ourTimer.ResumeTimer(); theirTimer.PauseTimer(); } else { turnsText.text = "Their Turn"; ourTimer.PauseTimer(); theirTimer.ResumeTimer(); } }