예제 #1
0
    //Setup Timer game mode
    public void SetupTimerMode()
    {
        TimerMode mode = gameObject.AddComponent <TimerMode>();

        mode.timerUI = timerUI;
        mode.SetupMode(gameTimer);
        mode.SetupDifficult(dificulty);

        FindObjectOfType <LapDetector>().totalLaps = 1;
        timerItems.gameObject.SetActive(true);
        timerUI.gameObject.SetActive(true);
    }
예제 #2
0
    //Setup Item mode
    public void SetupItemMode()
    {
        TimerMode mode = gameObject.AddComponent <TimerMode>();

        mode.timerUI = timerUI;
        mode.SetupMode(gameItemsTimer);

        FindObjectOfType <LapDetector>().totalLaps = 1;

        timerUI.gameObject.SetActive(true);

        boostItems.gameObject.SetActive(true);
        loseControlItems.gameObject.SetActive(true);
        jumpItems.gameObject.SetActive(true);
    }