private void RespCallback(IAsyncResult asynchronousResult) { try { this.myRequestState = (Downloader.RequestState)asynchronousResult.get_AsyncState(); this.myRequestState.response = (HttpWebResponse)this.myRequestState.request.EndGetResponse(asynchronousResult); this.myRequestState.streamResponse = this.myRequestState.response.GetResponseStream(); Debug.Log("BeginRead:"); this.Result = this.myRequestState.streamResponse.BeginRead(this.myRequestState.BufferRead, 0, 524288, new AsyncCallback(this.ReadCallBack), this.myRequestState); } catch (Exception ex) { TimerHeap.DelTimer(this.timeOutTimer); if (this.Handle != null) { this.Handle.Unregister(this.Result.get_AsyncWaitHandle()); this.Handle = null; } if (!this.ManualHandle) { Debug.LogError("RespCallback WebException raised!"); Debug.LogError(ex.ToString()); Loom.Current.QueueOnMainThread(delegate { this.ExceptionHandle(); }); } } }
private void GetDownloadFileSize() { try { this.myRequestState.request = (HttpWebRequest)WebRequest.Create(this.URL); this.myRequestState.request.set_KeepAlive(false); this.myRequestState.request.set_Timeout(8000); this.myRequestState.request.set_ReadWriteTimeout(8000); this.GetSizeTimer(); this.Result = this.myRequestState.request.BeginGetResponse(new AsyncCallback(this.GetSizeRes), this.myRequestState); } catch (Exception ex) { TimerHeap.DelTimer(this.getSizeTimer); if (this.Handle != null) { this.Handle.Unregister(this.Result.get_AsyncWaitHandle()); this.Handle = null; } if (!this.ManualHandle) { Debug.LogError("GetDownloadFileSize Exception raised!"); Debug.LogError(ex.ToString()); Loom.Current.QueueOnMainThread(delegate { this.ExceptionHandle(); }); } } }
public void GoDownload() { try { Debug.LogFormat("GoDownload:{0} from:{1}", new object[] { this.URL, this.from }); this.myRequestState.request = (HttpWebRequest)WebRequest.Create(this.URL); this.myRequestState.request.set_KeepAlive(false); this.myRequestState.request.set_Timeout(8000); this.myRequestState.request.set_ReadWriteTimeout(8000); this.myRequestState.request.AddRange(this.from); this.TimeOutListener(); this.Result = this.myRequestState.request.BeginGetResponse(new AsyncCallback(this.RespCallback), this.myRequestState); } catch (Exception ex) { TimerHeap.DelTimer(this.timeOutTimer); if (this.Handle != null) { this.Handle.Unregister(this.Result.get_AsyncWaitHandle()); this.Handle = null; } Debug.LogError("GoDownload Exception raised!"); Debug.LogError(ex.ToString()); if (!this.ManualHandle) { this.ExceptionHandle(); } } }
public void ShowRebornNotice() { int seconds = 5; uint timerId = 0; MsgBoxInfo info = new MsgBoxInfo(); info.Content = LanguageData.GetContent(122, seconds); info.ShowBtn = false; UIManager.I.ShowUI <MsgBoxUILogic>(info, delegate() { BattleUI.gameObject.SetActive(false); var mgr = UIManager.I.GetUILogic <MsgBoxUILogic>(); timerId = TimerHeap.AddTimer(1000, 1000, delegate() { LoggerHelper.Debug("seconds=" + seconds); if (seconds < 0) { TimerHeap.DelTimer(timerId); mgr.Close(); BattleUI.gameObject.SetActive(true); MogoWorld.thePlayer.RpcCall("Reborn", MogoWorld.thePlayer.ID); return; } mgr.UpdateContent(LanguageData.GetContent(122, seconds)); seconds--; }); }); }
public void ShowFloatTxtForPower(string txt) { //m_msgBoxCamera.SetActive(true); TimerHeap.DelTimer(m_timerIdfloatMsgForPower); m_tpFloatMsgForPower.onFinished = (t) => { m_timerIdfloatMsgForPower = TimerHeap.AddTimer(2000, 0, () => { m_taFloatMsgForPowerBg.enabled = true; m_taFloatMsgForPower.enabled = true; }); }; m_taFloatMsgForPower.onFinished = (t) => { m_goFloatMsgForPower.SetActive(false); //m_msgBoxCamera.SetActive(false); }; m_taFloatMsgForPowerBg.Reset(); m_tpFloatMsgForPower.Reset(); m_taFloatMsgForPower.Reset(); m_tpFloatMsgForPower.enabled = true; m_taFloatMsgForPower.enabled = false; m_taFloatMsgForPowerBg.enabled = false; m_lblFloatMsgForPower.text = txt; m_goFloatMsgForPower.SetActive(true); }
private void Move(float dst, float duration) { float dst_per_frame = 0f; uint t = 0u; float already_move_x = 0f; Vector3 now_pos = this.content.get_rectTransform().get_localPosition(); dst_per_frame = dst / duration * 20f; if (already_move_x < dst) { t = TimerHeap.AddTimer(0u, 20, delegate { if (already_move_x < dst) { now_pos.x -= dst_per_frame; this.content.get_rectTransform().set_localPosition(now_pos); already_move_x += dst_per_frame; } else { TimerHeap.DelTimer(t); BroadcastManager.Instance.MoveOver(); } }); } }
protected void InitEffect(EffectMessage message) { if ((message.caster.IsEntitySelfType || message.caster.OwnerID == EntityWorld.Instance.EntSelf.ID || message.caster.IsEntityMonsterType) && message.effectData.cameraRelyPickup == 0) { for (int i = 0; i < message.effectData.cameraEffect.get_Count(); i++) { int cameraEffectID = message.effectData.cameraEffect.get_Item(i); this.effectCameraTimerList.Add(TimerHeap.AddTimer((uint)(20 * i), 0, delegate { this.HandleCameraEffect(cameraEffectID); })); } } this.StartEffect(false, message); int count = message.effectData.time - 1; if (count > 0) { uint effectLoopTimer = 0u; effectLoopTimer = TimerHeap.AddTimer((uint)message.effectData.interval, message.effectData.interval, delegate { this.StartEffect(true, message); count--; if (count <= 0) { TimerHeap.DelTimer(effectLoopTimer); } }); this.effectLoopTimerList.Add(effectLoopTimer); } }
public void AppClearFuse(long targetID, bool isDeadDefuse) { EntityParent entityByID = LocalAgent.GetEntityByID(targetID); if (entityByID == null) { return; } if (entityByID.BattleBaseAttrs == null) { return; } if (!this.fuseStateTable.ContainsKey(targetID)) { return; } FuseState fuseState = this.fuseStateTable[targetID]; TimerHeap.DelTimer(fuseState.timerID); if (!isDeadDefuse) { LocalBattleProtocolSimulator.SendExitFit(targetID, fuseState.petID, fuseState.modelID, fuseState.skill); } this.ResetFuseAttrs(targetID, 0L, fuseState); entityByID.SetValue(GameData.AttrType.MoveSpeed, DataReader <AvatarModel> .Get(fuseState.modelID).speed, true); this.fuseStateTable.Remove(targetID); }
protected override void OnDisable() { base.OnDisable(); TeamBasicManager.Instance.QueryTeamList = null; this.btnListPool.Clear(); TimerHeap.DelTimer(this.quickBtnTimerID); }
public override void ExitBattleField() { TimerHeap.DelTimer(this.cameraTimer); TimerHeap.DelTimer(this.showWinPoseTimer); TimerHeap.DelTimer(this.showWinUITimer); base.ExitBattleField(); }
protected override void OnDestroy() { TimerHeap.DelTimer(this.stopTimer); FXManager.Instance.DeleteFX(this.aimMarkFxID); ActorVisibleManager.Instance.Remove(base.FixTransform); base.OnDestroy(); }
public void OnGetRedPacketRes(short state, GetRedPacketRes down = null) { if (state != 0) { StateManager.Instance.StateShow(state, 0); return; } if (down != null) { if (down.Status) { this.PanelData = down; UIManagerControl.Instance.OpenUI("RedBagUI", UINodesManager.NormalUIRoot, false, UIType.NonPush); } else { UIManagerControl.Instance.ShowToastText(GameDataUtils.GetChineseContent(513247, false)); } if (this.delayId != 0u) { TimerHeap.DelTimer(this.delayId); } this.isCantnotGetInfo = false; this.delayId = TimerHeap.AddTimer(6000u, 0, delegate { this.isCantnotGetInfo = true; }); } }
public void Clean() { TimerHeap.DelTimer(timer); EventDispatcher.RemoveEventListener(Events.OtherEvent.SecondPast, CountDownSkillBuffTime); clientBuffs.Clear(); m_skillBuffDataList.Clear(); }
protected void OnDelayExecuteTask() { if (this.mDelayExecuteId > 0u) { if (GuideManager.Instance.guide_lock) { Debug.Log("任务延迟后操作被指引打断!!!"); return; } if (this.Task.status == Package.Task.TaskStatus.TaskReceived) { MainTaskManager.Instance.ExecuteTask(this.Task.taskId, false); } else if (this.Task.status == Package.Task.TaskStatus.TaskFinished) { BaseTask task = MainTaskManager.Instance.GetTask(MainTaskManager.Instance.CurTaskId, true); if (task != null && task.Task.taskType == this.Task.taskType) { MainTaskManager.Instance.ExecuteTask(0, false); } } MainTaskManager.Instance.DelayExecuteTaskId = 0; TimerHeap.DelTimer(this.mDelayExecuteId); this.mDelayExecuteId = 0u; } }
private void PlaySpineFX() { if (this.mType == DungeonManager.InsType.FIELD) { return; } int effectId; if (this.mIsWin) { effectId = ((this.mType != DungeonManager.InsType.MAIN) ? 1880 : 1800); } else { effectId = ((this.mType != DungeonManager.InsType.MAIN) ? 1890 : 1850); } FXSpineManager.Instance.PlaySpine(effectId + 1, this.mFXPool.get_transform(), "TaskProgressUI", 2001, null, "UI", 0f, 0f, 1f, 1f, false, FXMaskLayer.MaskState.None); FXSpineManager.Instance.PlaySpine(effectId + 2, this.mFXPool.get_transform(), "TaskProgressUI", 2000, null, "UI", 0f, 0f, 1f, 1f, false, FXMaskLayer.MaskState.None); this.mDelayId = TimerHeap.AddTimer(2000u, 0, delegate { if (this.mDelayId > 0u) { FXSpineManager.Instance.PlaySpine(effectId + 3, this.get_transform(), string.Empty, 2001, null, "UI", 0f, 0f, 1f, 1f, false, FXMaskLayer.MaskState.None); Object.Destroy(this.mFXPool); TimerHeap.DelTimer(this.mDelayId); this.mDelayId = 0u; } }); }
public void HandleCameraEffect(int id) { CameraAnimation cameraAnimation = DataReader <CameraAnimation> .Get(id); if (cameraAnimation == null) { return; } switch (cameraAnimation.aniType) { case 1: this.StartCameraAnimation(cameraAnimation); break; case 3: if (cameraAnimation != null && cameraAnimation.shader != null && cameraAnimation.shader.get_Count() > 0) { for (int i = 0; i < cameraAnimation.shader.get_Count(); i++) { int cameraShader = cameraAnimation.shader.get_Item(i); EventDispatcher.Broadcast <int, bool>(ShaderEffectEvent.CAMERA_ANIMATION_EFFECT, cameraShader, true); if (ShakeCamera.cameraShaderTimerList.ContainsKey(cameraAnimation.shader.get_Item(i))) { TimerHeap.DelTimer(ShakeCamera.cameraShaderTimerList[cameraShader]); } uint value = TimerHeap.AddTimer((uint)cameraAnimation.time, 0, delegate { EventDispatcher.Broadcast <int, bool>(ShaderEffectEvent.CAMERA_ANIMATION_EFFECT, cameraShader, false); }); ShakeCamera.cameraShaderTimerList[cameraShader] = value; } } break; } }
private void HandleDissonFx(FXData fx) { orgShader = GetMatShader(); AssetCacheMgr.GetResource(fx.dissonShader, (shader) => { SetMatShader(shader as Shader); currentShaderFx = fx.id; AssetCacheMgr.GetResource(fx.nosieTexture, (nosieTexture) => { SetMatTexture("_NosieTex", nosieTexture as Texture); float nosieOffset = fx.nosieOffetFrom; SetMatFloat("_NosieOffset", nosieOffset); TimerHeap.AddTimer((uint)fx.dissonDelay, 0, () => { //Debug.Log("begin HandleDissonFx"); var duration = fx.dissonDuration; var loopTimer = TimerHeap.AddTimer(0, 100, () => { SetMatFloat("_NosieOffset", nosieOffset); nosieOffset = nosieOffset + (fx.nosieOffetTo - fx.nosieOffetFrom) * 100 / duration; //Debug.Log("nosieOffset: " + nosieOffset); }); TimerHeap.AddTimer((uint)duration, 0, () => { //Debug.Log("DelTimer HandleDissonFx"); TimerHeap.DelTimer(loopTimer); }); }); }); }); //Debug.Log("HandleDissonFx: " + fx.actionID); }
public override void Enter(params System.Object[] args) { Debuger.Log("进入休闲状态"); if (theOwner is EntityPlayer && GameWorld.inCity) { theOwner.SetAction(ActionConstants.CITY_IDLE); } else { theOwner.SetAction(ActionConstants.COPY_IDLE); } if (theOwner is EntityMonster) { if (tempTime > 0) { TimerHeap.DelTimer(tempTime); } tempTime = TimerHeap.AddTimer <EntityParent>((uint)1500, 0, (e) => { if (e == null || e.Motor == null) { return; } e.ChangeState(FSMStateType.Attacking); }, theOwner); } }
public void FindServerUdp() { m_isStop = false; CreateFindUdp(); if (serverFindSend == null) { //定义网络类型,数据连接类型和网络协议UDP serverFindSend = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); } List <string> ipList = GetAllLocalIp(); LoggerHelper.Debug("===ipList===count:" + ipList.Count); for (int i = 0; i < ipList.Count; i++) { IPEndPoint ipep = new IPEndPoint(IPAddress.Parse(ipList[i]), 13245); IPHostEntry ieh = Dns.GetHostByName(Dns.GetHostName()); string myip = ieh.AddressList[0].ToString(); SendMsg(myip, ipep); LoggerHelper.Debug("===SendMsg===ip:" + ipList[i] + ", msg:" + myip); } TimerHeap.DelTimer(timeOutTimer); timeOutTimer = TimerHeap.AddTimer(20000, 0, TimeOutHandle); }
public void OnRedPacketNty(short state, RedPacketNty down = null) { if (this.delayId != 0u) { TimerHeap.DelTimer(this.delayId); } this.isCantnotGetInfo = false; if (state != 0) { StateManager.Instance.StateShow(state, 0); return; } if (down != null) { if (this.InfoData != null) { this.InfoData.redPackets.Add(down.redPackets); } else { this.InfoData = new OwnerRedPacketsNty(); this.InfoData.redPackets.Add(down.redPackets); } } EventDispatcher.Broadcast(EventNames.RedBagFresh); }
public override void StopNav() { m_cornersIdx = 1; isMovingToTarget = false; m_isMovingOn = false; TimerHeap.DelTimer(m_timerIdForNav); }
void OnDialogUIDownSignUp() { Debug.Log("DialogUIDownSignUp Logic"); TimerHeap.DelTimer(talkingTimer); ++m_iDialogIndex; if (m_iDialogIndex > m_iDialogTextMaxIndex && MogoWorld.thePlayer != null) { if (MogoWorld.thePlayer.sceneId == MogoWorld.globalSetting.homeScene) { MogoUIManager.Instance.ShowMogoNormalMainUI(); } else { MogoUIManager.Instance.ShowMogoBattleMainUI(); } if (GuideSystem.Instance.IsGuideDialog) { GuideSystem.Instance.IsGuideDialog = false; EventDispatcher.TriggerEvent <SignalEvents>(Events.CommandEvent.CommandEnd, SignalEvents.FinishDialog); } } else { SetDialogUINPCName(m_arrDialogName[m_iDialogIndex]); SetDialogUINPCImage(m_arrDialogImg[m_iDialogIndex]); SetDialogUINPCDialogText(m_arrDialogText[m_iDialogIndex]); // Auto talkingTimer = TimerHeap.AddTimer(3000, 0, OnDialogUIDownSignUp); } }
protected override void OnDisable() { base.OnDisable(); PetManager.Instance.IsLuckDrawing = false; using (List <int> .Enumerator enumerator = this.FxIdList.GetEnumerator()) { while (enumerator.MoveNext()) { int current = enumerator.get_Current(); FXSpineManager.Instance.DeleteSpine(current, true); } } int[] fxIds = this.FxIds; for (int i = 0; i < fxIds.Length; i++) { int uid = fxIds[i]; FXSpineManager.Instance.DeleteSpine(uid, true); } EventDispatcher.RemoveListener("TimeManagerEvent.UnscaleSecondPast", new Callback(this.OnSecondsPast)); EventDispatcher.Broadcast <bool, RTManager.RtType>("RTManager.ENABLE_PROJECTION_TYPE", false, RTManager.RtType.ActorModel1); if (this.timerID != 0u) { TimerHeap.DelTimer(this.timerID); } LuckDrawManager.Instance.CheckTipsInTownUI(); }
public void OnDestroy() { this.RemoveListners(); TimerHeap.DelTimer(this.timerID); this.owner = null; this.ownerActor = null; }
private void HideBubbleDialog(Transform targetTransform, long id) { if (targetTransform == null) { return; } if (this.MonsterDialogQueue.ContainsKey(targetTransform)) { BubbleDialogueManager.Instance.RemoveBubbleDialogue(id, targetTransform); List <int> list = this.MonsterDialogQueue.get_Item(targetTransform); if (list.get_Count() > 0) { list.RemoveAt(0); } if (this.MonsterTimerQueue.ContainsKey(targetTransform)) { TimerHeap.DelTimer(this.MonsterTimerQueue.get_Item(targetTransform)); this.MonsterTimerQueue.Remove(targetTransform); } if (list.get_Count() > 0) { this.ShowBubbleDialog(targetTransform, id); } } }
public override void Active() { if (base.IsActive) { return; } if (DataReader <Monster> .Get(this.owner.TypeID).mode == 1) { return; } TimerHeap.DelTimer(this.timerID); this.GetAIDataByType(); base.AIRoot = BTLoader.GetBehaviorTree(this.AIType); if (base.AIRoot == null) { return; } base.IsActive = true; base.IsThinking = InstanceManager.IsAIThinking; this.owner.GetConditionManager().RegistThinkCondition(base.GetAIConditionMessage(base.AIRoot)); if (base.IsFirstActive) { base.IsFirstActive = false; this.timerID = TimerHeap.AddTimer((uint)DataReader <Monster> .Get(this.owner.TypeID).aiDelay, this.ThinkInterval, new Action(this.Think)); } else { this.timerID = TimerHeap.AddTimer(0u, this.ThinkInterval, new Action(this.Think)); } }
public void ResetData() { this.isWinEnd = false; this.finishTime = 0; this.selfLowestHPPercentage = 1f; this.selfPetNum = 0; this.selfSkillIcon.Clear(); this.selfSkillBound.Clear(); this.selfSkillCD.Clear(); this.selfCombo = 0; this.selfMaxCombo = 0; this.selfHit = 0; TimerHeap.DelTimer(this.comboTimer); this.selfFuse = false; this.selfDeadCount = 0; this.playerDatas.Clear(); this.petCD.Clear(); this.petLowestHPPercentage = 1f; this.isAllPetAlive = true; this.allAttendPet.Clear(); this.allFusePet.Clear(); this.isAnyNPCDead = false; this.isAllNPCDead = false; this.isAllNPCArrived = false; this.isKillCountDownEnd = false; this.deadMonserCount.Clear(); this.hasSetBoss = false; this.bossHpLmt = 0L; this.bossHp = 0L; this.bossDead = false; this.bossDeadTime = DateTime.get_Now(); this.bossBornTime = DateTime.get_Now(); }
virtual public void ClearSkill(bool isRemove = false) { TimerHeap.DelTimer(delayAttackTimerID); TimerHeap.DelTimer(hitTimerID); if (currSpellID != -1) { if (SkillAction.dataMap.ContainsKey(currHitAction) && isRemove) { RemoveSfx(currHitAction); } SkillData s; if (SkillData.dataMap.TryGetValue(currSpellID, out s) && isRemove) { foreach (var i in s.skillAction) { RemoveSfx(i); } } currHitAction = -1; } for (int i = 0; i < hitTimer.Count; i++) { TimerHeap.DelTimer(hitTimer[i]); } ChangeState(FSMStateType.Idle); hitTimer.Clear(); currSpellID = -1; }
private void HitActionRule(EntityParent theOwner, int act, int hitActionID) { int action = act; string actName = theOwner.CurrActStateName(); if (actName.EndsWith(PlayerActionNames.names[ActionConstants.KNOCK_DOWN])) {//击飞状态,受非浮空打击,一直倒地 action = ActionConstants.KNOCK_DOWN; return; } if (actName.EndsWith(PlayerActionNames.names[ActionConstants.HIT_AIR])) {//浮空受击 action = ActionConstants.HIT_AIR; } else if (actName.EndsWith(PlayerActionNames.names[ActionConstants.HIT_GROUND]) || actName.EndsWith("knockout")) { action = ActionConstants.HIT_GROUND; } else if ((theOwner is EntityMyself) && (action == ActionConstants.HIT_AIR || action == ActionConstants.KNOCK_DOWN)) { int random = Mogo.Util.RandomHelper.GetRandomInt(0, 100); if (random <= 70) {//主角受到倒地状态影响时,只有30%机会成功,否则变成普通受击 By.铭 action = ActionConstants.HIT; } } theOwner.SetAction(action); // 回调函数, 切换到 idle if (changeIdleTime > 0) { TimerHeap.DelTimer(changeIdleTime); } changeIdleTime = TimerHeap.AddTimer <EntityParent, int>(100, 0, (_theOwner, _hitAct) => { if (_theOwner == null) { return; } if (_theOwner.Motor != null) { _theOwner.Motor.CancleLookAtTarget(); } //_theOwner.TriggerUniqEvent<int>(Events.FSMMotionEvent.OnHitAnimEnd, _hitAct); if (_theOwner is EntityMyself) { _theOwner.SetSpeed(0); _theOwner.Motor.SetSpeed(0); } if (_theOwner is EntityMonster) { _theOwner.ChangeState(FSMStateType.Attacking); } }, theOwner, hitActionID ); }
public void JewelCombineResp(byte subType, byte level, byte errorId) { m_isComposing = false; TimerHeap.DelTimer(m_timerId); int type = (int)subType; //int level = m_currentJewel.level; Debug.Log("JewelCombineResp:" + errorId); switch (errorId) { case 0: MogoGlobleUIManager.Instance.ShowComposeSucessSign(true); if (ComposeUIViewManager.Instance != null && InventoryManager.Instance.CurrentView == InventoryManager.View.ComposeView) { ComposeUIViewManager.Instance.PlayUIFXAnim(); } if (MogoUIManager.Instance.CurrentUI == MogoUIManager.Instance.m_ComposeUI) { RefreshUI(); } break; case 4: Debug.Log("JewelCombineResp:" + errorId); //string msg = LanguageData.dataMap[425].Format(ItemJewelData.JewelDic[type][level - 1].Name); //MogoMsgBox.Instance.ShowMsgBox(msg); //在背包点合成时候转到合成界面,合成界面无法点合成所以不会有这个返回 SwitchToCompose(subType, level - 2); //InventoryManager.Instance.CurrentView = InventoryManager.View.ComposeView; //InventoryManager.Instance.m_currentEquipmentView = InventoryManager.View.ComposeView; //EquipTipManager.Instance.CloseEquipTip(); //m_currentJewel = ItemJewelData.JewelDic[subType][level]; //m_currentParentId = subType; //m_currentChildId = level - 2; //m_isSwitchFromBag = true; //MogoUIManager.Instance.SwitchComposeUI();//() => { OnSwitchComposeUIDone(subType, level); } break; default: Debug.Log("JewelCombineResp:" + errorId); Debug.Log("JewelCombineResp:" + type + "," + level); if (ItemJewelData.GetJewelDic()[type][level] == null) { Debug.Log("f**k!"); } else { InsetManager.ShowInfoByErrorId(errorId, ItemJewelData.GetJewelDic()[type][level]); } break; } Debug.Log("JewelCombineResp:" + errorId); EquipTipManager.Instance.CloseEquipTip(); }