private void UpdateNavGlobals() { navUpdateTimer.Start(); try { NavGlobals.Update(); } finally { navUpdateTimer.Stop(); } }
private void UpdateGauges() { gaugeUpdateTimer.Start(); try { gauges.Update(); } finally { gaugeUpdateTimer.Stop(); } }
public void OnGUI() { windowTimer.Start(); if (Event.current.type == EventType.Layout) { foreach (AbstractWindow window in windows) { // draw a window only if its visible if (window.IsVisible()) { window.OnGUI(); } } } windowTimer.Stop(); }
public void Update() { if (updateCycle % cycleInterval == 0) { Vessel active = FlightGlobals.ActiveVessel; if (active != null) { if (forceRescan || vessel == null || active != vessel || CountParts(vessel) != partCount) { // rescan when physics are in place only if (!active.HoldPhysics) { partCount = CountParts(active); vessel = active; scanTimer.Start(); ReScanVessel(); scanTimer.Stop(); } } // don't update anything if the game is paused if (!Planetarium.Pause) { inspectTimer.Start(); Inspect(vessel); inspectTimer.Stop(); // lastInspectTime = Planetarium.GetUniversalTime(); } } else { vessel = null; partCount = 0; lastInspectTime = 0; Reset(); } } updateCycle++; }
public void DrawGauges() { guiTimer.Start(); CheckCamera(); if (!hidden && IsEnabledInCamera(this.currentCamMode, this.isEvaCam)) { foreach (AbstractGauge gauge in gauges.Values) { try { if (NanoGauges.configuration.IsGaugeEnabled(gauge.GetWindowId())) { gauge.OnDraw(); } } catch { Log.Error("Exception in OnDraw() in " + gauge.GetType()); } } } guiTimer.Stop(); }
private void OnPartUnpack(Part part) { unpackTimer.Start(); try { Vessel vessel = FlightGlobals.ActiveVessel; if (vessel == null) { return; } if (part != null && part.vessel == vessel) { if (Log.IsLogable(Log.LEVEL.DETAIL)) { Log.Detail("part unpacked " + part.name); } PartUnpacked(part); } } finally { unpackTimer.Stop(); } }
public void Update() { UpdateGauges(); updateTimer.Start(); try { // if log level is at least INFO and performance statistics are enabled // write statistical data in the log every 10 seconds if (configuration.performanceStatisticsEnabled && Log.IsLogable(Log.LEVEL.INFO) && HighLogic.LoadedSceneIsFlight) { if (lastPerformanceLog + 10000 < timer.ElapsedMilliseconds) { lastPerformanceLog = timer.ElapsedMilliseconds; Log.Info("Nanogauges performance statistics:\n" + TimedStatistics.instance.ToString()); } } // check for Profile Hotkeys profileManager.Update(); // check for keys // gauges.ShowCloseButtons(hotkeyManager.GetKey(HotkeyManager.HOTKEY_CLOSE_AND_DRAG)); // bool hotkeyPressed = hotkeyManager.GetKey(HotkeyManager.HOTKEY_MAIN); // Input.GetKey(hotkey); // Hotkeys for Gaugesets if (!hotkeyPressed) { // simple Hotkeys if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_HIDE)) { if (gauges.Hidden()) { gauges.Unhide(); } else { gauges.Hide(); } } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_PREVSET)) { SetGaugeSet(configuration.GetGaugeSetId().decrement()); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_NEXTSET)) { SetGaugeSet(configuration.GetGaugeSetId().increment()); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_LOCK_PROFILE)) { profileManager.ToggleLock(); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SELECT_NAV)) { NavGlobals.SelectNextAirfield(); } } else { // Hotkeys in chord with main hotkey // if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_STANDARD)) { SetGaugeSet(GaugeSet.ID.STANDARD); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_LAUNCH)) { SetGaugeSet(GaugeSet.ID.LAUNCH); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_LAND)) { SetGaugeSet(GaugeSet.ID.LAND); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_DOCK)) { SetGaugeSet(GaugeSet.ID.DOCK); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_ORBIT)) { SetGaugeSet(GaugeSet.ID.ORBIT); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_FLIGHT)) { SetGaugeSet(GaugeSet.ID.FLIGHT); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_SET1)) { SetGaugeSet(GaugeSet.ID.SET1); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_SET2)) { SetGaugeSet(GaugeSet.ID.SET2); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_SET3)) { SetGaugeSet(GaugeSet.ID.SET3); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_SET_ENABLE_ALL)) { configuration.EnableAllGauges(gauges); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_WINDOW_CONFIG)) { createConfigOnce(); toggleConfigVisibility(); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_STANDARDLAYOUT)) { gauges.LayoutCurrentGaugeSet(new StandardLayout(NanoGauges.gauges, configuration)); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_ALT_HIDE)) { if (gauges.Hidden()) { gauges.Unhide(); } else { gauges.Hide(); } } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_AUTOLAYOUT)) { gauges.AutoLayout(); } else if (hotkeyManager.GetKeyDown(HotkeyManager.HOTKEY_ALIGNMENT_GAUGE)) { gauges.ShowAligmentGauge(!gauges.IsAligmentGaugeVisible()); } } } finally { updateTimer.Stop(); } hotkeyManager.ignoring = false; }