void StartGathering() { titleText.SetText("A Natural Selection...\n\n\nLoading World"); TimeControl.StartTimer(.1f, () => { foodGathered = 0; timeLeft = startingTime; onTimeTick.Invoke(timeLeft); onFoodGathered.Invoke(foodGathered, foodRequirement); player.GetComponent <Health>().RestoreHealth(999); MapManager.instance.GenerateMap(mapSize, 10); }); }
public void TimeTick() { if (TimeTickEvent != null) { TimeTickEvent.Invoke(); } }