// Start is called before the first frame update void Start() { // Get Vertex count MeshFilter MF = GetComponent <MeshFilter>(); ModelSpaceVertices = MF.mesh.vertices; CurrentPosition = new Vectors(transform.position.x, transform.position.y, transform.position.z); // So we can see current position of mesh (as matrix moves verices) x = CurrentPosition.x; y = CurrentPosition.y; z = CurrentPosition.z; // Fills our orbit path data orbit = GetComponent <OrbitPath>(); // Find time TimeM = FindObjectOfType <TimeModifier>(); // Set ellipses origin if (Parent != null) { RotationOrigin = new Vectors(Parent.x, Parent.y, Parent.z); } else { RotationOrigin = new Vectors(0, 0, 0); } // Set our orbit setOrbit(); }
public static SKU.IAttributeModifier CreateModifier(ModifierType type, params object[] parameters) { SKU.IAttributeModifier modifier = null; switch (type) { case ModifierType.Flat: Assert.IsTrue(parameters.Length == 1); modifier = new FlatModifier((float)parameters[0]); break; case ModifierType.Time: Assert.IsTrue(parameters.Length == 2); modifier = new TimeModifier((float)parameters[0], (float)parameters[1]); break; case ModifierType.Regen: Assert.IsTrue(parameters.Length == 2); modifier = new RegenModifier((float)parameters[0], (float)parameters[1]); break; default: Debug.Log("This ModifierType is no implemented: " + type); break; } Assert.IsNotNull(modifier); return(modifier); }
TimeSpan ProduceTime(TimeModifier type, int hour, out string text) { text = IntToWord(hour); //smack that shit together, convert it to a datetime switch (type) { case TimeModifier.Half: text = "Half " + text; return(new TimeSpan(hour - 1, 30, 0)); case TimeModifier.KwartOver: text = "Kwart over " + text; return(new TimeSpan(hour, 15, 0)); case TimeModifier.KwartVoor: text = "Kwart voor " + text; return(new TimeSpan(hour - 1, 45, 0)); case TimeModifier.Uur: text = text + " Uur"; return(new TimeSpan(hour, 0, 0)); default: throw new ArgumentOutOfRangeException("Not a valid time modifier"); } }
TimeSpan ProduceTime(TimeModifier type, int hour, out string text) { text = IntToWord(hour); LanguageController.Instance.GetText(0); //if (currentlanguage == "Nederlands") //{ switch (type) { case TimeModifier.Half: text = LanguageController.Instance.GetText(14) + " " + text; return(new TimeSpan(hour - 1, 30, 0)); case TimeModifier.KwartOver: text = LanguageController.Instance.GetText(15) + " " + text; return(new TimeSpan(hour, 15, 0)); case TimeModifier.KwartVoor: text = LanguageController.Instance.GetText(16) + " " + text; return(new TimeSpan(hour - 1, 45, 0)); case TimeModifier.Uur: text = text + " " + LanguageController.Instance.GetText(13); return(new TimeSpan(hour, 0, 0)); default: throw new ArgumentOutOfRangeException("Not a valid time modifier"); } //} /*else if (currentlanguage == "English") * { * switch(type) * { * case TimeModifier.Half: * text = LanguageController.Instance.GetText(14) + " " + IntToWord(hour-1); * return new TimeSpan(hour-1, 30, 0); * case TimeModifier.KwartOver: * text = LanguageController.Instance.GetText(15) + " " + text; * return new TimeSpan(hour, 15, 0); * case TimeModifier.KwartVoor: * text = LanguageController.Instance.GetText(16) + " " + text; * return new TimeSpan(hour-1, 45, 0); * case TimeModifier.Uur: * text = text + " " + LanguageController.Instance.GetText(13); * return new TimeSpan(hour, 0, 0); * default: * throw new ArgumentOutOfRangeException("Not a valid time modifier"); * } * } * else if (currentlanguage == "French") * { * * } */ }
void NewTargetTime() { //get a random time TimeModifier modifier = GetNewRandomMod(previousMod); int hour = GetNewRandomHour(previousHour); //string of the written-out time to put in the label string targetTimeText; //produce the new cake layer, put it in the oven currentCakeLayer = Instantiate(CakeLayerPrefab, OvenTrans); currentCakeLayer.gameObject.transform.SetPositionAndRotation(TempCakeTrans.position, TempCakeTrans.rotation); //set the target time TimeSpan newTime = ProduceTime(modifier, hour, out targetTimeText); currentCakeLayer.SetTime(newTime); TargetLabel.text = targetTimeText; VoiceScript.PlayTimeSounds(hour, (int)modifier); }