//method untuk menampilkan ui gamewin public void ShowGameWin() { if (GameWin.IsWin) { TimeManagement.TimeInActive(); } panelWin.SetActive(GameWin.IsWin); }
//method untuk menampilkan ui gameover public void ShowGameOver() { if (GameOver.IsGameOver) { TimeManagement.TimeInActive(); } panelGameOver.SetActive(GameOver.IsGameOver); }
//Method yang dijalankan sekali di awal scene private void Start() { //set data player Data.Health = 3; Data.Score = 0; Data.Name = ""; //instantiate object food Factory.Instance.Create(); TimeManagement.TimeInActive(); Database.Get(); }