private void OnTimerTick() { if (baitCount == 0 && tooltipInputButton.TooltipEnabled && tooltipInputButton.IsOpen && timerText != null) { TimeSpan time = resetDailyDateTime - networkServiceManager.ServerDateTime; if (time.TotalSeconds > 0.0) { timerText.gameObject.SetActive(value: true); timerText.text = TimeFormatUtils.FormatTimeString(time); } else { clock.SetActive(value: false); tooltipInputButton.CloseTooltip(); tooltipInputButton.TooltipEnabled = false; } } }
private void setTime(long time) { TimeSpan time2 = new TimeSpan(time); TimeText.text = TimeFormatUtils.FormatTimeString(time2); }