/// <summary> /// Add time fadeup effect. Used in the game to show times, plus (green) /// means we took longer for this checkpoint, minus (green) means we did /// good. /// </summary> /// <param name="timeMilisec">Time</param> /// <param name="mode">Mode</param> public void AddTimeFadeupEffect(int timeMilliseconds, TimeFadeupMode mode) { string text = //min ((timeMilliseconds / 1000) / 60) + ":" + //sec ((timeMilliseconds / 1000) % 60).ToString("00") + "." + //ms ((timeMilliseconds / 10) % 100).ToString("00"); Color col = Color.White; if (mode == TimeFadeupMode.Plus) { text = "+ " + text; col = Color.Red; } else if (mode == TimeFadeupMode.Minus) { text = "- " + text; col = Color.Green; } fadeupTexts.Add(new TimeFadeupText(text, col)); }