예제 #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.tag == "Player")
     {
         int random = Random.Range(0, 12);
         if (random == 1 || random == 2)
         {
             Instantiate(Pila, PlaceMidle.transform.position, Quaternion.identity);
         }
         if (random == 3)
         {
             Instantiate(Pila, PlaceLeft.transform.position, Quaternion.identity);
             Instantiate(Pila, PlaceMidle.transform.position, Quaternion.identity);
             Instantiate(Pila, PlaceRight.transform.position, Quaternion.identity);
         }
         if (random == 4 || random == 5)
         {
             TC.StopAllCoroutines();
             TC.StartCoroutine("FastTime");
         }
         if (random == 6)
         {
             TC.StopAllCoroutines();
             TC.StartCoroutine("FreezeTime");
         }
         if (random == 7 || random == 8)
         {
             if (collision.GetComponent <Player>().Mod == 1 || collision.GetComponent <Player>().Mod == 2)
             {
                 Instantiate(HardBall, PlaceLeft.transform.position, Quaternion.identity);
                 Instantiate(HardBall, PlaceRight.transform.position, Quaternion.identity);
             }
             else
             {
                 Instantiate(Pila, PlaceLeft.transform.position, Quaternion.identity);
                 Instantiate(Pila, PlaceMidle.transform.position, Quaternion.identity);
                 Instantiate(Pila, PlaceRight.transform.position, Quaternion.identity);
             }
         }
         if (random == 9 || random == 10)
         {
             Instantiate(Heart, PlaceMidle.transform.position, Quaternion.identity);
         }
         if (random == 11)
         {
             Instantiate(LongerWood, PlaceMidle.transform.position, Quaternion.identity);
         }
         Destroy(gameObject);
     }
 }
예제 #2
0
 public void OnClickEnter()
 {
     if (PlayerPrefs.GetInt("Potion4") > 0)
     {
         if (busy == false)
         {
             StartCoroutine("Potion4");
             TC.StopAllCoroutines();
             TC.StartCoroutine("FreezeTime");
         }
     }
 }