예제 #1
0
        private bool CanMoove(int x, int y)
        {
            var t = Tiltes.FirstOrDefault(_ => (_.X == x && _.Y == y));

            if (t != null && t.State == Tilte.States.EMPTY)
            {
                return(true);
            }
            return(false);
        }
예제 #2
0
        private bool UpdateTilteState(Tilte.States newState, int x, int y)
        {
            var t = Tiltes.FirstOrDefault(_ => (_.X == x && _.Y == y));

            if (t != null && t.State == Tilte.States.EMPTY)
            {
                t.State = newState;
                return(true);
            }
            return(false);
        }
예제 #3
0
 public void TilteEvent(int x, int y)
 {
     TilteEvent(Tiltes.FirstOrDefault(_ => _.X == x && _.Y == y));
 }
예제 #4
0
 private Tilte GetTilte(int x, int y)
 {
     return(Tiltes.FirstOrDefault(_ => (_.X == x && _.Y == y)));
 }