internal void LoadUserData(XElement node) { bool tryParseBool; TilesetView.TileIndexDrawMode tryParseTileIndices; if (node.GetElementValue("DarkBackground", out tryParseBool)) this.buttonBrightness.Checked = tryParseBool; if (node.GetElementValue("DisplayTileIndices", out tryParseTileIndices)) this.tileIndexDrawMode = tryParseTileIndices; this.ApplyBrightness(); this.ApplyTileIndexDrawMode(); }
internal void LoadUserData(XElement node) { bool tryParseBool; TilesetView.TileIndexDrawMode tryParseTileIndices; if (node.GetElementValue("DarkBackground", out tryParseBool)) { this.buttonBrightness.Checked = tryParseBool; } if (node.GetElementValue("DisplayTileIndices", out tryParseTileIndices)) { this.tileIndexDrawMode = tryParseTileIndices; } this.ApplyBrightness(); this.ApplyTileIndexDrawMode(); }
private void buttonDrawTileIndices_Click(object sender, EventArgs e) { this.tileIndexDrawMode = (TilesetView.TileIndexDrawMode)(((int)this.tileIndexDrawMode + 1) % 3); this.ApplyTileIndexDrawMode(); }