public override void Update(GameTime gameTime) { base.Update(gameTime); if (this.currentUI != null && this.currentUI.Visible) { if (KeyboardHelper.KeyPressed(Keys.Escape)) { this.ShowUI(null); } } else { // show UI if (KeyboardHelper.KeyPressed(Keys.Escape)) { this.ShowUI(this.mainMenu); } // debug mode if (KeyboardHelper.KeyPressed(Keys.F12)) { AbstractObject.DebugInfo = !AbstractObject.DebugInfo; } // pick layer var asTilePlacement = this.mode as TilePlacement; if (asTilePlacement != null) { if (KeyboardHelper.KeyPressed(Keys.D1)) { this.lastLayer = TileStencil.Layer.Background; } if (KeyboardHelper.KeyPressed(Keys.D2)) { this.lastLayer = TileStencil.Layer.Foreground; } if (KeyboardHelper.KeyPressed(Keys.D3)) { this.lastLayer = TileStencil.Layer.Blocking; } asTilePlacement.Layer = this.lastLayer; } // pan camera if (MouseHelper.ButtonDown(GameEngine.Helpers.MouseButton.Middle)) { var mousePos = this.MouseToWorld; if (this.pan.HasValue) { this.Camera.Position = this.pan.Value - (mousePos - this.Camera.Position); } else { this.pan = mousePos; } } else { this.pan = null; } // zoom camera var scroll = MouseHelper.ScrollDirection; this.Camera.Zoom = MathHelper.Max(0.1f, this.Camera.Zoom + (float)(scroll * gameTime.ElapsedGameTime.TotalSeconds * 10)); // tile placement if (this.mode != null) { var mouse = Mouse.GetState(); var mouseWorld = this.MouseToWorld; var mouseTile = this.Context.WorldToTile(mouseWorld); var last = this.lastPlacement; if (mouse.LeftButton == ButtonState.Pressed && (!last.HasValue || last.Value.Location != mouseTile || last.Value.Button != GameEngine.Helpers.MouseButton.Left)) { if (KeyboardHelper.KeyDown(Keys.F) && asTilePlacement != null) { PaintOperations.FloodFill(this.Context, mouseTile, asTilePlacement); } else { this.mode.Stamp(this.Context, mouseWorld); } this.lastPlacement = new Placement { Location = mouseTile, Button = GameEngine.Helpers.MouseButton.Left }; } if (mouse.RightButton == ButtonState.Pressed && (!last.HasValue || last.Value.Location != mouseTile || last.Value.Button != GameEngine.Helpers.MouseButton.Right)) { if (KeyboardHelper.KeyDown(Keys.LeftShift)) { var menu = this.mode.ContextMenu(this.Context, mouseWorld); if (menu != null) { UserInterface.Active.AddEntity(menu); this.ShowUI(menu); this.contextMenu = menu; } } else { this.mode.Clear(this.Context, mouseWorld); this.lastPlacement = new Placement { Location = mouseTile, Button = GameEngine.Helpers.MouseButton.Right }; } } if (!MouseHelper.ButtonDown(GameEngine.Helpers.MouseButton.Left) && !MouseHelper.ButtonDown(GameEngine.Helpers.MouseButton.Right)) { this.lastPlacement = null; } } else { this.lastPlacement = null; } } }
public TilePlacement(TileStencil curr, TileStencil.Layer layer) : base(curr) { this.layer = layer; }