public static void Main() { //init form LevelEditorPanel.init(); LevelEditorForm.init(); TickerSystem.init(); //start the thread Application.Run(LevelEditorForm.levelEditorForm); } //endmain
static void Main() { //initialize all systems Shooter3DForm.init(); OpenGLControlView.init(); TickerSystem.init(); Texture.init(); //setup level Level.init(); Character.init(); if (DEBUG_PERFORMANCE) { //init the FPS FPS.init(); } //endif //start the thread Application.Run(Shooter3DForm.shooter3DForm); } //endmethod