public static TicTacToeBoard.TicTacToePiece[] GetCol2(this TicTacToeBoard board) { TicTacToeBoard.TicTacToePiece[] results = new TicTacToeBoard.TicTacToePiece[3]; results[0] = board.R0C2; results[1] = board.R1C2; results[2] = board.R2C2; return(results); }
public static TicTacToeBoard.TicTacToePiece[] GetDiagonal1(this TicTacToeBoard board) { TicTacToeBoard.TicTacToePiece[] results = new TicTacToeBoard.TicTacToePiece[3]; results[0] = board.R0C2; results[1] = board.R1C1; results[2] = board.R2C0; return(results); }
public static TicTacToeBoard.TicTacToePiece[] GetRow0(this TicTacToeBoard board) { TicTacToeBoard.TicTacToePiece[] results = new TicTacToeBoard.TicTacToePiece[3]; results[0] = board.R0C0; results[1] = board.R0C1; results[2] = board.R0C2; return(results); }
private static bool HasWinner(TicTacToeBoard.TicTacToePiece[] pieces, out TicTacToeBoard.TicTacToePiece winner) { // No array error handling or empty board check if (pieces[0] == pieces[1] && pieces[1] == pieces[2]) { winner = pieces[0]; return(true); } winner = TicTacToeBoard.TicTacToePiece.None; return(false); }