예제 #1
0
 void Awake()
 {
     // Set up a reference to the capsule collider.
     capsule             = GetComponent <Collider>() as CapsuleCollider;
     grounded            = true;
     isControlsEnabled   = true;
     headThrowController = GetComponent <ThrowHead>();
 }
예제 #2
0
 void Start()
 {
     headStatus = GetComponent <ThrowHead>();
 }