예제 #1
0
 private void Start()
 {
     //player = transform.parent.GetComponent<ThridPersonInput>();
     damage = Upgrade.instance.GetGlobalDamage();
     //Debug.LogWarning("Damage " + damage);
     if (SceneManager.GetActiveScene().name != "MainMenu")
     {
         player = SelectPlayer.instance.player.GetComponent <ThridPersonInput>();
     }
 }
예제 #2
0
 void Awake()
 {
     instance        = this;
     currentCoolDown = coolDown;
     playerRigi      = GetComponent <Rigidbody>();
     controller      = GetComponent <PlayerController>();
     cameraAngleY    = 2f;
     Player          = GetComponent <Transform>();
     Target          = transform.GetChild(1).GetComponent <Transform>();
     Obstruction     = Target;
 }