/// <summary>
        /// Delete all the folders and items in this folder.
        /// </summary>
        public void Purge()
        {
            m_childFolders.ForEach(delegate(InventoryFolderImpl folder)
            {
                folder.Purge();
            });

            m_childFolders.Clear();
            Items.Clear();
        }
예제 #2
0
        public void Close()
        {
            if (!m_Enabled)
            {
                return;
            }

//            m_log.Debug("[GROUPS]: Shutting down group module.");

            m_ClientMap.Clear();

            m_GroupMap.Clear();
        }
예제 #3
0
 public void Clear()
 {
     ForEachActor(a => a.Dispose());
     m_actors.Clear();
 }
예제 #4
0
 public void Clear()
 {
     m_ids.Clear();
     m_items.Clear();
 }
        public void Close()
        {
            m_Scenes.Clear();

            m_UserCache.Clear();
        }