public void SetUp() { var dictionary = new Dictionary<LocalizationKey, string>() { {new LocalizationKey("a"), "a1"}, {new LocalizationKey("b"), "b1"}, {new LocalizationKey("c"), "c1"}, }; cache = new ThreadSafeLocaleCache(new CultureInfo("en-US"), dictionary); }
public void SetUp() { var dictionary = new Dictionary <LocalizationKey, string>() { { new LocalizationKey("a"), "a1" }, { new LocalizationKey("b"), "b1" }, { new LocalizationKey("c"), "c1" }, }; cache = new ThreadSafeLocaleCache(new CultureInfo("en-US"), dictionary); }
public ILocaleCache CacheFor(CultureInfo culture, Func<IEnumerable<LocalString>> finder) { var cache = initialRead(culture); if (cache == null) { _lock.Write(() => { if (!_locales.ContainsKey(culture.Name)) { var data = finder(); cache = new ThreadSafeLocaleCache(culture, data); _locales.Add(culture.Name, cache); } else { cache = _locales[culture.Name]; } }); } return cache; }
public ILocaleCache CacheFor(CultureInfo culture, Func <IEnumerable <LocalString> > finder) { var cache = initialRead(culture); if (cache == null) { _lock.Write(() => { if (!_locales.ContainsKey(culture.Name)) { var data = finder(); cache = new ThreadSafeLocaleCache(culture, data); _locales.Add(culture.Name, cache); } else { cache = _locales[culture.Name]; } }); } return(cache); }