예제 #1
0
 void OnDisable()
 {
     if (_current == this)
     {
         _current = null;
     }
 }
예제 #2
0
 static void Initialize()
 {
     if (!initialized)
     {
         if (!Application.isPlaying)
         {
             return;
         }
         initialized = true;
         var g = new GameObject("ThreadLoomManager");
         _current = g.AddComponent <ThreadLoomManager>();
     }
 }
예제 #3
0
 void Awake()
 {
     _current    = this;
     initialized = true;
 }