예제 #1
0
 public override void Visit(ThisLiteral node)
 {
     // same logic for most nodes
     TypicalHandler(node);
 }
예제 #2
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 public override void Visit(ThisLiteral node)
 {
     unfinishedClone = new ThisLiteral(node.SourceOffset);
     base.Visit(node);
 }
예제 #3
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 public void Visit(ThisLiteral node)
 {
     // this literal, so we don't care
 }
예제 #4
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 public virtual void Visit(ThisLiteral node)
 {
     // no children
 }
예제 #5
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 public virtual bool Walk(ThisLiteral node)
 {
     return(true);
 }
예제 #6
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 public void Visit(ThisLiteral node)
 {
     ReportError(node);
 }
예제 #7
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 public virtual Expression visit(ThisLiteral literal)
 {
     return(visit((Expression)literal));
 }
예제 #8
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 public void Visit(ThisLiteral node)
 {
     // not applicable; terminate
 }
예제 #9
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 public virtual bool Walk(ThisLiteral node) { return true; }
예제 #10
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 public virtual void PostWalk(ThisLiteral node) { }
예제 #11
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 public override void Visit(ThisLiteral node)
 {
     AssignToImplicitReturn(node);
 }
예제 #12
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 public void Visit(ThisLiteral node)
 {
     // we're good
 }
예제 #13
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 public virtual void PostWalk(ThisLiteral node)
 {
 }
예제 #14
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 public virtual void Visit(ThisLiteral node)
 {
     // no children
 }
예제 #15
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 public override void Visit(ThisLiteral node)
 {
     UpdateType(node, TypeCalculator.GetType(node));
 }
예제 #16
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 public override bool Walk(ThisLiteral node)
 {
     AddNode(node); return(true);
 }
예제 #17
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 public void Visit(ThisLiteral node)
 {
     // invalid! ignore
     IsValid = false;
 }
예제 #18
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 public void VisitThisLiteral(ThisLiteral thisLiteral)
 {
     ReturnValue = null;
 }
예제 #19
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 public override void Visit(ThisLiteral node)
 {
     WriteNode(node, "This");
 }