//***************************Element Space*************************************************************************************************************************************************************************** public ElementSpace(TheoryTree tree, TheoryTreeController treeController, Session session) { InitializeComponent(); allocator = new ElementAllocator(Children,this); //arrows = new Arrows(this); this.session = session; this.tree = tree; this.treeController = treeController; this.tree.ContentUpdated += new Protsenko.TheoryEditor.Core.Events.ContentUpdated(tree_ContentUpdated); focusedObjects = new List<TheoryVisualDecorator>(); this.MouseRightButtonUp += new MouseButtonEventHandler(CanvasMy_MouseRightButtonUp); this.MouseLeftButtonDown += new MouseButtonEventHandler(dragpanel_MouseLeftButtonDown); this.MouseMove += new MouseEventHandler(dragpanel_MouseMove); this.MouseLeftButtonUp += new MouseButtonEventHandler(dragpanel_MouseLeftButtonUp); this.MouseLeave += new MouseEventHandler(CanvasMy_MouseLeave); this.MouseWheel += new MouseWheelEventHandler(CanvasMy_MouseWheel); this.LayoutUpdated += new EventHandler(ElementSpace_LayoutUpdated); // not mvc //костыль this.ElementsFocused += new Protsenko.TheoryEditor.Core.Events.Focused(ElementSpace_ElementFocused); if (tree.Count != 0) tree.RunUpdateForeachElement(); }
public void SetMC(TheoryTree tree, TheoryTreeController treeController) { this.tree = tree; this.treeController = treeController; this.tree.ContentUpdated += new Protsenko.TheoryEditor.Core.Events.ContentUpdated(tree_ContentUpdated); this.Children.Clear(); if (tree.Count != 0) tree.RunUpdateForeachElement(); }