public void LoadTgcMeshFromObjwithOutMaterialsOk() { var _tgcObjLoader = new TgcObjLoader(); TgcMesh tgcMesh = _tgcObjLoader.LoadTgcMeshFromObj(_fullobjpathmeshcolorsolo, 0); Assert.NotNull(tgcMesh); }
public void LoadTgcMeshFromObjOk() { var _tgcObjLoader = new TgcObjLoader(); TgcMesh tgcMesh = _tgcObjLoader.LoadTgcMeshFromObj(_fullobjpath, 0); Assert.NotNull(tgcMesh); }
public override void Init() { //CurrentPath = MediaDir + @"Obj\cubotexturacaja.obj"; CurrentPath = MediaDir + @"Obj\bb8\bb8.obj"; //CurrentPath = MediaDir + @"Obj\tgcito\tgcito con textura.obj"; //CurrentPath = MediaDir + @"Obj\tgcito\tgcito color solo.obj"; MeshModifier = AddFile("Mesh", CurrentPath, "*.obj | *.obj"); MeshDelObj = TgcObjLoader.LoadTgcMeshFromObj(CurrentPath, 0); MeshDelObj.AutoTransformEnable = true; MeshDelObj.Scale = new TGCVector3(5f, 5f, 5f); MeshDelObj.Position = new TGCVector3(-25, 0, 0); MeshDelObj.BoundingBox.move(new TGCVector3(25, 0, 0)); Camera = new TgcRotationalCamera(MeshDelObj.BoundingBox.calculateBoxCenter(), MeshDelObj.BoundingBox.calculateBoxRadius() * 2, Input); }