private int getWrapMode(TextureWrap wrap) { switch (wrap) { case TextureWrap.Clamp: return((int)TextureWrapMode.ClampToEdge); case TextureWrap.MirroredRepeat: return((int)TextureWrapMode.MirroredRepeat); case TextureWrap.Repeat: return((int)TextureWrapMode.Repeat); default: throw new NotSupportedException(wrap.ToString()); } }