public override void DoRepaint() { Texture2D backgroundTexture = GradientEditor.GetBackgroundTexture(); IStylePainter stylePainter = base.elementPanel.stylePainter; TextureStylePainterParameters defaultTextureParameters = stylePainter.GetDefaultTextureParameters(this); defaultTextureParameters.texture = backgroundTexture; stylePainter.DrawTexture(defaultTextureParameters); base.DoRepaint(); }
public void DrawTexture(TextureStylePainterParameters painterParams) { // Unused }