예제 #1
0
 /// <summary>Register service method with a service binder with or without implementation. Useful when customizing the  service binding logic.
 /// Note: this method is part of an experimental API that can change or be removed without any prior notice.</summary>
 /// <param name="serviceBinder">Service methods will be bound by calling <c>AddMethod</c> on this object.</param>
 /// <param name="serviceImpl">An object implementing the server-side handling logic.</param>
 public static void BindService(grpc::ServiceBinderBase serviceBinder, TextureStudioManagerServiceBase serviceImpl)
 {
     serviceBinder.AddMethod(__Method_CreateServer, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::TextureStudio.CreateServerRequest, global::TextureStudio.CreateServerResponse>(serviceImpl.CreateServer));
     serviceBinder.AddMethod(__Method_GetServers, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::TextureStudio.GetServersRequest, global::TextureStudio.GetServersResponse>(serviceImpl.GetServers));
     serviceBinder.AddMethod(__Method_MyServer, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::TextureStudio.MyServerRequest, global::TextureStudio.MyServerResponse>(serviceImpl.MyServer));
     serviceBinder.AddMethod(__Method_TransferOwnership, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::TextureStudio.TransferOwnershipRequest, global::TextureStudio.TransferOwnershipResponse>(serviceImpl.TransferOwnership));
     serviceBinder.AddMethod(__Method_DeleteServer, serviceImpl == null ? null : new grpc::UnaryServerMethod <global::TextureStudio.DeleteServerRequest, global::TextureStudio.DeleteServerResponse>(serviceImpl.DeleteServer));
 }
예제 #2
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 /// <summary>Creates service definition that can be registered with a server</summary>
 /// <param name="serviceImpl">An object implementing the server-side handling logic.</param>
 public static grpc::ServerServiceDefinition BindService(TextureStudioManagerServiceBase serviceImpl)
 {
     return(grpc::ServerServiceDefinition.CreateBuilder()
            .AddMethod(__Method_CreateServer, serviceImpl.CreateServer)
            .AddMethod(__Method_GetServers, serviceImpl.GetServers)
            .AddMethod(__Method_MyServer, serviceImpl.MyServer)
            .AddMethod(__Method_TransferOwnership, serviceImpl.TransferOwnership)
            .AddMethod(__Method_DeleteServer, serviceImpl.DeleteServer).Build());
 }