private void SelectTextureButton_Click(object sender, EventArgs e) { OpenFileDialog fileDialog = new OpenFileDialog(); fileDialog.RestoreDirectory = true; if (fileDialog.ShowDialog() == DialogResult.OK) { SelectedTextureLabel.Text = fileDialog.FileName; FilePathToSelectedTexture = fileDialog.FileName; TextureParser.CheckForTIMHeader(fileDialog.FileName); } }
private void InjectorSelectTimButton_Click(object sender, EventArgs e) { OpenFileDialog fileDialog = new OpenFileDialog(); fileDialog.RestoreDirectory = true; fileDialog.Filter = "(bin)|*.bin"; if (fileDialog.ShowDialog() == DialogResult.OK) { Debug.WriteLine($"opening {fileDialog.FileName}"); TextureParser.CheckForTIMHeader(fileDialog.FileName); var selectedBmp = TextureParser.CurrentBitmap; InjectTimPreviewPictureBox.Image = selectedBmp; } }
private void ReloadTextureButton_Click(object sender, EventArgs e) { TextureParser.CheckForTIMHeader(SelectedTextureLabel.Text); }