// Token: 0x060003E0 RID: 992 RVA: 0x00034AB4 File Offset: 0x00032CB4 public static string GetNPOTScaleString(TextureImporterNPOTScale value) { switch ((int)value) { case 0: return("None"); case 1: return("To Nearest"); case 2: return("To Larger"); case 3: return("To Smaller"); default: return(value.ToString()); } }
public override void DrawImportSettings() { string path = AssetDatabase.GUIDToAssetPath(guid); TextureImporter textureImporter = AssetImporter.GetAtPath(path) as TextureImporter; //If importer is still null, asset can't be found at path if (textureImporter == null) { GUILayout.Label("Texture Asset with GUID: " + guid + " no longer exists."); } else { //Name GUILayout.Label("Name: " + name); //Path GUILayout.Label("Path: " + path); //GUID GUILayout.Label("GUID: " + guid); //Aniso level GUILayout.Label("Aniso level: " + anisoLevel.ToString(), textureImporter.anisoLevel != anisoLevel ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Border mipmap GUILayout.Label("Border mipmap: " + borderMipmap.ToString(), textureImporter.borderMipmap != borderMipmap ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Convert to normal map GUILayout.Label("Conver to normal map: " + convertToNormalmap.ToString(), textureImporter.convertToNormalmap != convertToNormalmap ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Correct gamma GUILayout.Label("Correct gamma: " + generateMipsInLinearSpace.ToString(), textureImporter.generateMipsInLinearSpace != generateMipsInLinearSpace ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Fadeout GUILayout.Label("Fadeout: " + fadeout.ToString(), textureImporter.fadeout != fadeout ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Filter mode GUILayout.Label("Filter mode: " + filterMode.ToString(), textureImporter.filterMode != filterMode ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Generate cubemap GUILayout.Label("Generate cubemap: " + generateCubemap.ToString(), textureImporter.generateCubemap != generateCubemap ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Heightmap scale GUILayout.Label("Heightmap scale: " + heightmapScale.ToString(), textureImporter.heightmapScale != heightmapScale ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Is readable GUILayout.Label("Is readable: " + isReadable.ToString(), textureImporter.isReadable != isReadable ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Lightmap GUILayout.Label("Lightmap: " + lightmap.ToString(), textureImporter.lightmap != lightmap ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Max texture size GUILayout.Label("Max texture size: " + maxTextureSize.ToString(), textureImporter.maxTextureSize != maxTextureSize ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Mipmap bias GUILayout.Label("Mipmap bias: " + mipMapBias.ToString(), textureImporter.mipMapBias != mipMapBias ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Mipmap enabled GUILayout.Label("Mipmap enabled: " + mipmapEnabled.ToString(), textureImporter.mipmapEnabled != mipmapEnabled ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Mipmap fade distance start GUILayout.Label("Mipmap fade distance start: " + mipmapFadeDistanceStart.ToString(), textureImporter.mipmapFadeDistanceStart != mipmapFadeDistanceStart ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Mipmap fade distance end GUILayout.Label("Mipmap fade distance end: " + mipmapFadeDistanceEnd.ToString(), textureImporter.mipmapFadeDistanceEnd != mipmapFadeDistanceEnd ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Mipmap filter GUILayout.Label("Mipmap filter: " + mipmapFilter.ToString(), textureImporter.mipmapFilter != mipmapFilter ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Normalmap GUILayout.Label("Normalmap: " + normalmap.ToString(), textureImporter.normalmap != normalmap ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Normalmap filter GUILayout.Label("Normalmap filter: " + normalmapFilter.ToString(), textureImporter.normalmapFilter != normalmapFilter ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //NPOT scale GUILayout.Label("NPOT scale: " + npotScale.ToString(), textureImporter.npotScale != npotScale ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Texture format GUILayout.Label("Texture format: " + textureFormat.ToString(), textureImporter.textureFormat != textureFormat ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Texture type GUILayout.Label("Texture type: " + textureType.ToString(), textureImporter.textureType != textureType ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); //Wrap mode GUILayout.Label("Wrap mode: " + wrapMode.ToString(), textureImporter.wrapMode != wrapMode ? AssetSettingsWindow.singleton.redTextStyle : EditorStyles.label); } }