private byte[] DecodeATCRGBA8() { var buff = new byte[m_Width * m_Height * 4]; if (!TextureDecoder.DecodeATCRGBA8(image_data, m_Width, m_Height, buff)) { return null; } return buff; }
private bool DecodeATCRGBA8(byte[] image_data, byte[] buff) { return(TextureDecoder.DecodeATCRGBA8(image_data, m_Width, m_Height, buff)); }