/*AUTO SCRIPT*/ /*AUTO SCRIPT*/ public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) /*AUTO SCRIPT*/ { /*AUTO SCRIPT*/ if (list == null) /*AUTO SCRIPT*/ { /*AUTO SCRIPT*/ list = EditorUtility.GetPropertyObject <Texture2DList>(property); /*AUTO SCRIPT*/ rList = new ReorderableList(list, typeof(Texture2D), true, false, true, true); /*AUTO SCRIPT*/ // rList.onAddCallback += data => { list.Add(defaultVal); }; /*AUTO SCRIPT*/ // rList.onChangedCallback += data=> { /*AUTO SCRIPT*/ // }; /*AUTO SCRIPT*/ } /*AUTO SCRIPT*/ /*AUTO SCRIPT*/ numLines = 3 + list.Count; /*AUTO SCRIPT*/ var title = new GUIContent($" {label.text}"); /*AUTO SCRIPT*/ var height = base.GetPropertyHeight(property, label); /*AUTO SCRIPT*/ var rect = new Rect(position.x, position.y, position.width, height); /*AUTO SCRIPT*/ EditorGUI.BeginChangeCheck(); /*AUTO SCRIPT*/ rList.DoList(rect); /*AUTO SCRIPT*/ EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), title); /*AUTO SCRIPT*/ /*AUTO SCRIPT*/ if (EditorGUI.EndChangeCheck()) { /*AUTO SCRIPT*/ property.serializedObject.ApplyModifiedProperties(); } /*AUTO SCRIPT*/ /*AUTO SCRIPT*/ }
public AnimatedCursor( string name, Vector2 hotspot, IList <Texture2D> images, float framePerSecond = 30) : base(name, hotspot) { Assert.IsNotNull(images, "images != null"); Assert.IsTrue(images.Any(), "images.Any()"); Assert.IsTrue(framePerSecond > 0, "framePerSecond > 0"); _images = new Texture2DList(images.Count); _images.CopyTo(images.ToArray(), 0); _framesPerSecond = framePerSecond; }